Junior Member
Join Date: May 2018
Posts: 6
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Have just purchased all of the Handbooks and Expanded Options for SoP. Got them loaded into Hero Lab and updated to latest versions on everything that needed it. Getting the errors in the attachment when I try to load Hero Lab.
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#581 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
"Nearly" is a stronger word than I would use. Might is coming along. Less quickly than I'd like, and I can't really give any kind of solid ETA, but it's coming. It's a more "dense" project than Power, with more fiddly moving parts. You wouldn't expect the rules for hitting people with sticks to be harder than the ones for turning them into frogs, but hey, that's gaming for you. I've made these excuses before, I know. But here's a little something to prove I'm not just playing XCOM here: Last edited by TheIronGolem; October 30th, 2018 at 05:50 AM. |
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#582 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Sorry, just saw your message due to the hold on first-time posters. But I see what's happening here. These errors are coming from your Diviner's Handbook. If you need HL working right now, remove that one book and it should be fine. Tonight I will post a fix for that handbook.
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#583 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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Thanks for the update.
Our group appreciates your work. We love the HL adaption of Spheres of Power and are looking forward to Might. |
#584 |
Junior Member
Join Date: Nov 2014
Posts: 19
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Possible bug:
I created a new, level 1 hedgewitch. Added the Triple Goddess archetype, then selected the death sphere. Added the "Necromantic Limit [Reanimate Banned]" drawback, then went to the death tab and added the Drain talent. All that is showing up in the window now is "Death: (1, DC 15)", with no other information. I don't get anything with a mouseover either. |
#585 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
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#586 |
Junior Member
Join Date: Nov 2014
Posts: 19
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Heh - well, considering I'd have no idea how to add the logic at all, even bonehead logic is pretty impressive to me!
Thanks for all you do! |
#587 |
Junior Member
Join Date: Nov 2014
Posts: 19
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Another possible bug - this time with the Vivomancer's Handbook.
I added Anathema feat, and it is showing the damage as 1d8. I believe that per the book it is 1d6 per level of the class that grants the turning/fervor/lay on hands... Thanks!! |
#588 |
Junior Member
Join Date: May 2018
Posts: 6
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I am putting together a Hedgewitch with Conjuration Sphere, Green Magic Tradition, and selecting a Familiar as one of my Secrets.
I am not seeing a place to go to create the familiar's character sheet. Did I miss it? |
#589 |
Senior Member
Join Date: Feb 2015
Posts: 676
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You didn't miss it, exactly. As I'm sure you know, the Green Magic Tradition gives you an Animal Companion. You've probably seen the button for adding the animal companion on the class tab at the upper left. The thing is, that's also where the button for familiars go. Basically the class tab isn't designed with the expectation that a single class would give more than one type of companion, and so your familiar button is hiding behind your animal companion button. Nothing I can do about that, I'm afraid. What you'll want to do is temporarily remove the Green Magic tradition from the character, add your familiar, then put the tradition back on your character. After that, you can switch to the familiar or animal companion through the dashboard (right side) or the Portfolio menu (top).
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#590 |
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