|
Junior Member
Join Date: Mar 2019
Posts: 9
|
I'm struggling with the HLO In Play options. I'm in a session, on the stage, characters added, in tactical mode. I can open an individual sheet and click on abilities (such as an attack) to roll them, but I don't see any targeting. I see no way (for example) to have an Akata roll an attack against a PC. I just have to roll and then manually apply the results to the PC and then manually do a Fort Save versus disease on the PC if the bite hits.
I also don't see a way to properly use special abilities. A gnome bard PC has Bardic Performance. I can track uses per day on the sheet, but I don't see a way to use the performance to automatically apply a buff to other characters. Similarly, I see no way to apply a spell's results to anyone. I know I must be missing something. Any pointers? |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
|
I'm pretty sure that the assumption is that players are supposed to be taking care of their own characters; the stated policy of LWD is that GMs are not permitted to do anything to a character they don't own.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
|
Charlieluce is correct, although the promise of campaign theater is that eventually things like party bonuses from spells can automatically be applied to everyone. I hope we get there eventually. It would be so nice to be able to include loot in scene scripts and check things off as they find them, transferring them to the party.
|
#3 |
Member
Join Date: Aug 2020
Location: Canada
Posts: 36
|
Pretty sure the current "way to go" would be for each player to give themselves a "temporary spell adjustment". Once done, they can just toggle it on/off from the Play Screen
|
#4 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
|
The ability for a party member to give everyone a buff, and for me to be able to make an adjustment set for "all"... rather than open each of the character sheets and apply a bonus to each one at a time...
That is one of the features I'm looking forward to. |
#5 |
Senior Member
Join Date: Sep 2018
Posts: 305
|
|
#6 |
|
|