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zac.m15
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Join Date: Feb 2021
Posts: 1

Old February 12th, 2021, 07:39 PM
In a game that I am running, we are using the Mythic rules for pathfinder 1e. I wanted it to be a bit different than the regular mythic rules, so I homebrewed a system with fewer mythic powers per day, but they get more path abilities (specifically 3 at tier 1 and then 1 every tier thereafter). I am trying to create a "new" that is exactly the same as a previous mythic class but changes the path abilities gained. (ex: Copy the Hierophant class and rename it with 3 in Row 0 of the Path Abilities Gained Array) I did this successfully, but now when I use on of these classes, it has no path abilities to choose from (other than universal). Is there a way to make this new class draw from an already existing list? For example make my new "HierophantAlt" choose from the original Hierophant Divine Surge and Path Abilities list?
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Mediator9292
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Join Date: Apr 2018
Location: New York
Posts: 45

Old January 18th, 2023, 07:55 PM
This sounds like a really cool homebrew that would help especially with the occult classes, since neither the Heirophant or the Archmage options interact at all with psychic magic - the only interaction I've found is with Kineticist Burn in place of Mythic Power. Did you ever get this to work?
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