Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Data Files > Warhammer Fantasy 8th Ed.

Notices

Reply
 
Thread Tools Display Modes
osito
Member
 
Join Date: Dec 2005
Posts: 39

Old April 27th, 2006, 03:12 AM
Thanks!

Now to another problem. How do I prevent/allow armys to take Gotrek & Felix? As it is now, all armys that can take Dogs of War can take Gotrek & Felix, inkluding Chaos. Bretonnia is not alowed to have Dogs of War but they are alowed to have Gotrek & Felix?

Any simple way to solve this?
osito is offline   #21 Reply With Quote
ChainsawXIV
Member
 
Join Date: Oct 2005
Posts: 39

Old April 27th, 2006, 06:41 PM
There sure is. There are two main things that determine when a unit appears and when it doesn’t.

First, make sure you set their race, by giving them the DogsOfWar Tag from the Race Tag Group.

Second, you can use the Membership expression on the unit to exclude them with more detail by specifying all of the rule sets they do not appear in. You can look at Al Muktar's Desert Dogs for a good example of this. To find the names of the rule sets, look in the .aug files for the armies in question, under the Ruleset tab.
ChainsawXIV is offline   #22 Reply With Quote
ChainsawXIV
Member
 
Join Date: Oct 2005
Posts: 39

Old April 27th, 2006, 07:23 PM
Just a note, I managed to come across the same squad issue you were having with Gotrek and Felix when I went to do Vlad and Isabella VanCarstien. I dug and the problem some more, but couldn't figure it out, so I put up the question on the tech support forum. Keep an eye on that for further insight on that issue.

Link: http://support.wolflair.com/index.ph...&p=20578#20578
ChainsawXIV is offline   #23 Reply With Quote
osito
Member
 
Join Date: Dec 2005
Posts: 39

Old April 28th, 2006, 01:27 AM
Thanks! They should be done by the weekend!
osito is offline   #24 Reply With Quote
osito
Member
 
Join Date: Dec 2005
Posts: 39

Old April 28th, 2006, 02:08 PM
Now it's done!
osito is offline   #25 Reply With Quote
ChainsawXIV
Member
 
Join Date: Oct 2005
Posts: 39

Old April 30th, 2006, 12:14 PM
Just sent a big package of new stuff and fixes to Robert.

New Special Characters
• Added Deathmaster Snikch for Skaven armies
• Added Ikit Claw, Chief Warlock for Skaven armies
• Added Lord Skrolk for Skaven armies
• Added Warlord Queek Head-Taker for Skaven armies
• Added Melkhior for Vampire Counts armies
• Added Vlad and Isabella for Vampire Counts armies
• Added Morbus Sanguis, Plague Lord, for Skaven armies
• Added Castelian Goritch for Skaven armies

New Army Sub Type
• Added the Hellpit army of Skaven Clan Moulder

New Skaven Units
• Warpstone Mutants for use with Klawmunkast
• Warpstone Rat Tank for use with Klawmunkast
• Yellow Plague Rat Swarm option for use with Morbus

Skaven Unit Fixes
• Special Characters are now compatable with Grey Seers

Special Character Fixes
• Klawmunkast is no longer restricted to Skryre armies
• Klawmunkast now validates his special composition rules
• Special characters are now properly flagged as such
• Kemmler the Lichemaster should now filter properly

Vampire Counts Fixes
• The Black Coach now has a squad name
• Cairns unit champion upgrades now have costs
• Cairns now should allow champions at max size
• Set Simulacra to have a unit strength of three
ChainsawXIV is offline   #26 Reply With Quote
osito
Member
 
Join Date: Dec 2005
Posts: 39

Old May 2nd, 2006, 01:11 PM
Are there any more work to be done? It's not good doing duplicates Hand me a couple and I shall see what I can do...
osito is offline   #27 Reply With Quote
ChainsawXIV
Member
 
Join Date: Oct 2005
Posts: 39

Old May 3rd, 2006, 03:55 PM
Other than the two Slayer characters from SoC my list is empty. I'm sure there's lots more we could add, but seems like it would work best if we went from a list of stuff people had requested.
ChainsawXIV is offline   #28 Reply With Quote
robert
Senior Member
Volunteer Data File Author
 
Join Date: Jun 2005
Posts: 528

Old May 5th, 2006, 06:01 PM
:O

thanks a million guys!! i will start adding these :~)
robert is offline   #29 Reply With Quote
Kamarathin
Member
 
Join Date: Sep 2005
Location: San Diego, CA
Posts: 45
Send a message via AIM to Kamarathin

Old June 24th, 2006, 09:55 AM
ChainsawXIV: Is there a possibility that you could make the Army of the Cairns not need Kemmler and Krell for Warbands (much like VC don't need a spellcaster)?

Actually, the entire army isn't gearede for Warbands. Would it be possible to do so?
Kamarathin is offline   #30 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 12:31 PM.


Powered by vBulletin® - Copyright ©2000 - 2022, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.