Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
|
#11 |
Senior Member
Join Date: Dec 2007
Posts: 139
|
Quote:
But it's still pretty handy. |
|
#12 |
Senior Member
Join Date: Dec 2007
Posts: 139
|
Quote:
I'd like the ability to buy specified quantities of custom Ammunition instead of having to always buy 50 and then sell back what you don't want. I second the option to remove consumables (items or charges) when used instead of just ticking off a counter (the option could then show how many are left, like Hit Points and Hero Points do) and the search by price. It would be amazing to be able to export items to a file that could be imported into a character in another portfolio, but I don't think that's a practical request.[/QUOTE] You can get around that at the moment by using ShadowChemosh's adjustments. With it, you can "buy" gold coins, silver coins, etc, and they become part of your gear. You can then create containers and locations to hide the coins - of course, it no longer reflects in your actual monetary "bank" amount. But it's still pretty handy. |
|
#13 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
Quote:
I've also been waiting for this sort of thing for a while, so I was glad to have the opportunity to call finally call "gp", "stl" in my own system. The system relies on the user defining which coin is the "base coin", with a value of 1. Everything like price or total wealth is expressed in term of that coin, and purchases using custom coins are converted as necessary. For example, you could rename the 3rd coin from gp to stl. By default this coin has a value of 1, and is the base coin. Say you then change the next lowest coin (coin 2) to be worth .5 of the base coin and rename it to "ip". Your purse has 4 ip and 3 stl. If you buy something with a cost of .5, it will subtract 1 ip. If you bought something with a cost of 4, it will spend all your ip and 2 stl. And so forth. Went through a lot of trouble making it so that the values are adjustable. Oh, one thing people will need to keep in mind is that if you adjust the values of coins for an existing character, that would affect their current wealth. Hope that clarifies things. |
|
#14 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
It will default to 0 for new characters, pre-existing ones should retain any starting cash they entered before. Those higher than 1st level (or PFS 1st level characters) will have a suggested flat value based on the wealth table. Starting cash is also frozen once you add cash or XP through a journal.
|
#15 |
Senior Member
Join Date: Feb 2015
Posts: 676
|
Quote:
|
|
#16 |
Senior Member
Join Date: Jan 2015
Posts: 463
|
I'll be changing my to cows (pp), pigs (gp), goats (sp), and chickens (cp).
|
#17 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
I hear in Nevada they use to use chickens to pay for their health care.
|
#18 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
|
Quote:
However... if you don't mind moving things around... assuming you have two characters, each in a separate portfolio..
|
|
#19 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
|
The issue is when the characters are on different machines (i.e., me and my players). I can work around it with a blank holding character, but it would be nice to be able to save the steps in the workaround.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#20 |
|
|