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Join Date: Sep 2011
Posts: 36
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I just realized I need to fudge the synthesist's Fused Eidolon ability for my game tonight. I want to create an adjustment that I can apply as needed - it doesn't have to work in the general case, just this specific one. But I've never scripted HL before, and I don't have time to figure it out by tonight.
Can someone write me a quick script for an adjustment which either sets Str/Dex/Con, BAB, and Natural Armor to a set value (which I'll change based on the particular eidolon) or adjusts them by a set amount? I feel like it should be pretty trivial, but I just don't have the time. Very much appriciated! |
#1 |
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The ability score adjustment already exists in HL. I am pretty sure the BAB one also exists already but I know there are adjustments to do a Bonus to attack.
For the Natural Armor one my "Adjustment" addon has an adjustment that just changes Natural Armor. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
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Join Date: Sep 2011
Posts: 36
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I was thinking in terms of one adjustment I can turn on and off, but I can certainly do a whole bunch. And I'll definitely be using your addon.
Still nothing to do BAB, but the bonus to attack should be sufficent, since extra iterative attacks won't be relevant. Thanks! |
#3 |
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Quote:
I know I don't have time. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#4 |
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Join Date: Sep 2011
Posts: 36
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