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Redcap's Corner
Senior Member
 
Join Date: Jul 2010
Posts: 149

Old February 26th, 2018, 09:34 PM
Is it possible to set the polymorph gizmo up to allow every Extraordinary ability a creature possesses? I've gotten as far as:

Code:
foreach pick in gizmo where "HasAbility.?"
  if (eachpick.tagis[AbilType.Extra] <> 0] then
But then I can't think of a way to convert the HasAbility tag to the corresponding PolyAllow tag for assignment to the adjustment.
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