Junior Member
Join Date: Dec 2012
Posts: 22
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Adding it to a clean installation worked. Now I have to see if there were any other add-ons that were essential. I'll let you know if I encounter any problems.
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#21 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
EDIT: You are correct. With 3 drawbacks (after boons accounted for), you should get 1 extra SP at every odd casting class level. Instead, you're basically getting one at every even level. That wasn't my intent, but it's what's happening. Good to know! Last edited by TheIronGolem; March 29th, 2016 at 10:13 PM. |
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#22 |
Member
Join Date: Dec 2013
Posts: 61
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Got a bug: Eliciter has skillpoints/level set to 0. Double-checked it in the editor, to ensure nothing weird was happening on my end.
In other news, I'm so glad this is finally out! |
#23 |
Senior Member
Join Date: Feb 2015
Posts: 676
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#24 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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Having a lot of fun messing around with these builds in Hero Lab.
Thanks for the hard work. |
#25 |
Senior Member
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 471
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#26 |
Senior Member
Join Date: Dec 2014
Posts: 124
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I happened to ask this on another forum some time ago. Paraphrased answer: "If it is worth it." Followup question was of course: When is it worth it? "I haven't talked about details with Adam."
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#27 |
Senior Member
Join Date: Feb 2015
Posts: 676
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It's not 100% yet, but I will probably be doing Expanded and the Sphere Handbooks. Hopefully, I'll be able to do them fast enough that I can catch up with the Handbooks' release schedule, which would let DDS put out the HL files and PDF's at the same time. Not sure if I'll manage that, but it would be awesome.
First priority, though, is getting out an update that fixes bugs and enables Staves and Wands. No ETA on that right now, but I plan to buckle down this weekend and get as much done as I can. Last edited by TheIronGolem; March 30th, 2016 at 10:06 AM. |
#28 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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BUG
An Elementalist gets the speed bonus from their Elemental Movement (7th, 13th, and 19th) from level one onwards. |
#29 |
Senior Member
Join Date: Apr 2012
Location: London, England
Posts: 176
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thing 'spDeathWa1' in idlist for thing 'pTearSmile' does not exist
Location: Procedure 'SpInfo' near line 8 - - - 'foreach thing in idlist' for thing 'pTearSmile' does not have any valid thing ids Location: Procedure 'SpInfo' near line 8 getting this message on all characters regardless of whether they are using spheres or not. Happens whenever I add an adjustment or select a custom option e.g. a domain pr wizard school. |
#30 |
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