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Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 181
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Hi folks,
I was trying to fix an issue with the Hybrid Avenger (it fails to grant the cut-down version of Oath of Enmity that it ought to give) and ran into an odd quirk. In a fresh user file in the editor, I copied the Hybrid Avenger class and set the new version to replace the existing one. Without changing anything yet, I activated the new version of the class in HeroLab and found that when the class is given to a character, I get the error: Invalid tag expression specified for 'findchild' Location: 'evalrule' script for Component 'Class' (eval rule '#2') near line 15 I tried to check this out in the data files, but line 15 of the file thing_validate.dat is an empty line, so clearly it's deeper than that. The error is clearly tied to the replacement class - it's fine as soon as I change classes, remove the user file and reload, remove the replacement class from the user file and reload, and so forth. Any advice on what might be causing this? Thanks! Fox Lee: The Girl Your Mother Warned You About Invincible Ink - Original indie tabletop games on demand The Square Fireball - Where it's 4th Edition Forever Skies of Escarnum - Inclusive anime-flavoured 4e campaign world HeroLab 4e patch contributor Last edited by Fox Lee; March 16th, 2013 at 03:51 AM. Reason: Whups no hybrid psionics question, that's a separate issue. |
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Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
Hmmm, I wonder, if you select "CountsAs" Hybrid Avenger, does this help ? (though if you replace, this should not actually be needed). BTW: If you have any other (working) bugfixes, feel free to upload to http://hl4e.cryptoknight.org ;-) Best regards, MagicSN |
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Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 181
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Quote:
![]() ...Hmmm, nope, that gives me a message like "Contains duplicates of tag 'clsAvengHy", which is a bit interesting 'cus that's the ID for the official one, not mine. Is it trying to copy the Avenger equivalency tag from the Hybrid Avenger? So here's a thing: now if I change the equivalency back and try to test it, I get a "thing to replace is already replaced by another thing and cannot be superceded" message, and I notice that in the "counts as" tag list there is a separate entry for my version and the original version. Is that as it should be? I would have thought that only the replacing version should exist. Have I maybe corrupted one of my data files or something? ^^; (All that aside, the file is on its way to you. I just thought I would mention the new stuff too.) Anyway, I certainly will upload any bugfixes I have working, once I'm sure that they are. I have occasionally found myself sondering whether or not fixing a couple of spelling mistakes in a theme is worth updating a file... probably most people are not as pedantic as me ![]() By the by, are you interested in homebrew stuff at all, on the forum? Or strictly conversions of legit stuff? Thanks! ![]() Fox Lee: The Girl Your Mother Warned You About Invincible Ink - Original indie tabletop games on demand The Square Fireball - Where it's 4th Edition Forever Skies of Escarnum - Inclusive anime-flavoured 4e campaign world HeroLab 4e patch contributor |
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Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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We've been trying to do legit stuff only... but I suppose I could create an area for homebrew stuff.
Working on Twilight 2000 4e HL System |
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Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 181
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It's cool, I'll still be able to contribute a few things. Working on the Yakuza theme right now.
Fox Lee: The Girl Your Mother Warned You About Invincible Ink - Original indie tabletop games on demand The Square Fireball - Where it's 4th Edition Forever Skies of Escarnum - Inclusive anime-flavoured 4e campaign world HeroLab 4e patch contributor |
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Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 181
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I still haven't figured this out, but it seems like maybe it has to do with other things not recognising it? Used in a hybrid build, it gives the validation message "must have at least one at-will power from each class" even when the build has one at-will power from each class.
Fox Lee: The Girl Your Mother Warned You About Invincible Ink - Original indie tabletop games on demand The Square Fireball - Where it's 4th Edition Forever Skies of Escarnum - Inclusive anime-flavoured 4e campaign world HeroLab 4e patch contributor |
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Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Quote:
is there something wrong with the one I did? http://hl4e.cryptoknight.org/index.p...=view;down=114 Working on Twilight 2000 4e HL System |
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Senior Member
Join Date: Sep 2011
Location: NSW, Australia
Posts: 181
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At first it was just that I didn't realise it had already been done (I thought I had them all). But actually, as it turns out, I managed to solve the problem you were having with the level 10 feature, by drawing on multiclass feats and skill focus as examples.
Fox Lee: The Girl Your Mother Warned You About Invincible Ink - Original indie tabletop games on demand The Square Fireball - Where it's 4th Edition Forever Skies of Escarnum - Inclusive anime-flavoured 4e campaign world HeroLab 4e patch contributor |
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