Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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OK, with your clues I managed to track everything down, and I think I've got it all working correctly now! Thanks a million!
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#31 |
Junior Member
Join Date: Dec 2012
Posts: 16
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Hi. I was looking through your stuff, and was wondering if you could possibly help me with a Summoner/Fighter gestalt build. I have no programing/modding skills or experience, and so am failing to do it myself.
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#32 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Quote:
I'm attaching my "Classes" file to this post - it's got all of the Gestalts I've done, including the new "Martial Summoner" (Summoner//Fighter Gestalt) Archetype. You'll just need to take levels in Summoner and add the "Martial Summoner" archetype. NOTE: Everything from the Core Rulebook and the APG should be available to all of these Gestalts as appropriate, but there's only a little content added from from anything published after the APG. Due to time constraints, I basically only add those abilities to the classes as my players ask for them. IMPORTANT NOTE: These files make use of ShadowChemosh's "PFRPG_Fix_ArchetypeArmor.user" so you'll need to do one of two things to use it:
The disadvantage to the last is that you'll need to do it for any of the Archetypes that use this file - since they've been created over the course of a couple of years, I don't remember which ones use it. Last edited by Maidhc O Casain; December 7th, 2012 at 03:23 PM. |
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#33 |
Junior Member
Join Date: Dec 2012
Posts: 16
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I don't know what I am doing wrong. I have tried loading it into the Editor so that I can load it into the main program but am just getting some error messages that are saying the program has stopped. I don't know what is going on here.
More specifically it is saying that four different files don't exist. fS2ArmorLi fS2ArmorMe fS2ArmorHe fS2ArmorSh All come up as missing. Last edited by DarkSigurd; December 6th, 2012 at 08:53 PM. |
#34 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Those look like the standard armor proficiencies (the last is ShadowChemosh's "Shadow" armor proficiency). If so, all of them except Shadow's should be included in the core package.
Try copying my file directly into your Pathfinder data folder. You can find it by opening HeroLab (Pathfinder) and going to "Tools/Explore Folders/Program Data Folder." It's possible that if you don't have ShadowChemosh's armor proficiencies you'll have to disable them in this file. To do so, once you've copied the file to your data folder open the file in the HL editor. Go to Archetypes and click the Martial Summoner. In that largish bottom center section with three columns, you're looking for "Additional Weapon/Armor" most of the way down the left column. It should have 11 things "activated." Click the "Edit" button, and uncheck the three "Armor Proficiency, Shadow" boxes. Click "OK," then "Save" (at the bottom left of the screen), then "Test Now" (at the top right of the screen). Hopefully one of these things will fix you up. If not, maybe SC, Matthias or Aaron will chime in. |
#35 |
Junior Member
Join Date: Dec 2012
Posts: 16
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And once I did that, it came up with a dialog about a whole bunch of duplicate files. Apparently, I am just cursed.
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#36 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Hmmm. OK, just thrashing around in the dark here, but I'd go to the data folder and delete all copies of "MCP Classes." Then try copying my file directly back in as detailed above.
I'm afraid I'm out of my depth here, if this doesn't work. I've tested the new archetype on my HL, and know it works and doesn't give me the missing file errors you've listed above. |
#37 |
Junior Member
Join Date: Dec 2012
Posts: 16
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Well, I have done that, just now. And still getting the missing file errors. I have looked through the list of files that came with this and I am not seeing those files anywhere. And it is just those four files. Were they part of a different download?
Also, when I go to uncheck the missing files in the "additional weapon/armor" fields, there are no instances of anything called shadow armor listed. Last edited by DarkSigurd; December 7th, 2012 at 09:53 AM. |
#38 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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DarkSigurd, when Hero Lab gives you an error, you can right-click it, copy it, and paste it here. The details of these error messages may be useful in diagnosing the problems - for example, knowing which files are duplicates would identify what's been doubled up.
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#39 |
Junior Member
Join Date: Dec 2012
Posts: 16
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Hero Lab was forced to stop compilation after the following errors were detected:
Thing 'arMCPSumFt' - Bootstrap thing 'fS2ArmorHe' does not exist Thing 'arMCPSumFt' - Bootstrap thing 'fS2ArmorLi' does not exist Thing 'arMCPSumFt' - Bootstrap thing 'fS2ArmorMe' does not exist Thing 'arMCPSumFt' - Bootstrap thing 'fS2ArmorSh' does not exist Ok, there is the error that has been plaguing me. |
#40 |
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