Junior Member
Join Date: Apr 2014
Location: Westminster, CO
Posts: 7
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I had a similar issue with the image sizes, as I have a very large world map, with tons of detail, and hundreds of pins at this point.
I had briefly considered slicing up the larger map into quadrants (or smaller), and having a full map at a lower resolution with pins linking to the full-res sliced images to keep any given map under the limits. Kinda like a poor man's google maps tile implementation, I suppose. Haven't tried it though, I don't have the heart to reconstruct all my pins yet. |
#11 |
Senior Member
Join Date: Mar 2013
Location: Denver, CO
Posts: 437
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Thanks again for the info Rob, appreciate it!
I sent over my db to DavidP since I can't even open huge maps I'd previously been able to open without crashing RW (even with a completely fresh open). I suppose I shouldn't have gotten cocky with the size of the maps when initially loading them ("Bah, I've got plenty of memory, what could go wrong?"). I'm not familiar with Zathras, as I was never into B5, but now I've got a new NPC in mind! D100 for life! |
#12 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
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