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Junior Member
Join Date: Oct 2019
Location: Eastern US
Posts: 23
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If a web application is acceptable, then you may want to look at https://www.worldanvil.com/ it seems decent, though only web based (which also I do not like).
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Senior Member
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 377
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I tested a little bit and my first conclusion is as follows:
It is still a prototype, not even close to a real beta yet. So it should be considered more of a proof of concept than a ready-to-use tool. Having said that, the basic concept is solid imho and with further development it can be a real alternative to RW (IF you can accept a web-based solution. If not - why are you even reading this?). The GUI needs getting used to - same as RW - and will surely be further streamlined. The concept of how things are related and places and NPCs are linked is nice, but does not fully replaces RWs autolinking feature. Description are not broken down in snippets but are rather long text fields, as you would see in a printed module. So yes, it still needs work, but if they put it in and listen to the community they future may be bright. The idea hub they put up is a huge plus in my book and shows that they are willing to build the tool the users want. Ingame tools like fog of war etc. aren't implemented yet as far as I can see. I'm waiting for these as I heavily rely on maps and pics for navigation and conveying my world. They do seems to have a few nice collaboration lined up, but we'll see. Last edited by Merion; November 25th, 2019 at 01:58 AM. |
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Member
Join Date: Jul 2018
Posts: 38
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Member
Join Date: Jul 2018
Posts: 38
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Quote:
The kickstarter campaign IS NOT to found development cost of Yarps, that is internally covered by their company's money. Kickstarter founding is asked to spead up the realease, according to a clearly shown timeline. Even if it haven't been founded, it would have been release in 2021; according to how much it raises, they can devote more dev time to its development, and it will be released earlier, or much earlier. I think it's a very clever thing to do, and that a similar thing has to be done by LW to found further development of RW, just to say. Speaking of the prototype, I like it. Sure it has to improve a lot, but it's in a pre-alpha phase, and it's already usable and rather interesting. And, a thing that is very important for me, they are really very responsive to the community's imput. Last edited by Cammagno; November 29th, 2019 at 03:10 AM. |
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Member
Join Date: Jul 2018
Posts: 38
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Member
Join Date: Jul 2018
Posts: 38
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Of course, anyone has its preferences, not disputing them, only wanted to give my opinion ![]() |
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Member
Join Date: Jul 2018
Posts: 38
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Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 855
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Quote:
5k is 25 man/hours (roughly). That's 3 days. If they're claiming that will speed delivery by more than a week... Which is why I dismissed this. They seem to be trying to hit a spot between all volunteer open source and proprietary software, but still coded by volunteers. That never works. Just to be clear the prototype was something I could put together in an afternoon. No one, no one at all, should be backing this based on that. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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Member
Join Date: Jul 2018
Posts: 38
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Quote:
- €5000 will allow them to finalize YARPS 1.0 within autumn 2020, with start of beta phase in september 2020 and start of alpha phase in may 2020 - €30000 will allow them to finalize YARPS 1.0 within summer 2020, with start of beta phase in july 2020 and start of alpha phase in april 2020 - €60000 will allow them to finalize YARPS 1.0 within spring 2020, with start of beta phase in may 2020 and start of alpha phase in febbruary 2020 This mean that each 30k euros will speed up the release of a couple of months, that is realistic, according to the cost of dev work in Europe (I don't know where do you live, but the costs you spoke about are not realistic for example in Italy, here they are much less expensive). Quote:
I backed 200€, and I'm happy to. I'm already using the prototype in this stage, and is already better, according to me, than all the other products out there, excluded RW. RW is good, but it has too much things that are frustrating - some of them very easy to fix/improve - and that I can't bare anymore now that I know that it will never improve. I'll keep using it for all my old realms for at least one year, mabe two or more, but I'll never create a new realm, i prefer to use a new platform that is actively developed by a very active group. You say they are volunteer, I don't care if they are, for now their attitude is much more professional than LW, they are listening the community, they are quickly answering, they are changing things to follow community suggestions, they are looking for cohoperations and finding them. Just an example: they already released a prototype importer from CSV, a thing that the professional LW never did in all these years. Last edited by Cammagno; November 29th, 2019 at 04:35 PM. |
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