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Virtue
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Join Date: Jul 2006
Posts: 380

Old September 11th, 2015, 09:34 AM
So how would I make all the talents for rogues from all the sources books work with the unchained rogue. I paizo said that all the other traits were good for the unchained and standard rogue
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ShadowChemosh
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Old September 11th, 2015, 10:50 AM
Install the community Unchained Pack. Turn on "Unchained Rogue" source and then apply the archetype "Expanded" which opens up all rogue talents to your unchained rogue.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Virtue
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Old September 11th, 2015, 11:20 AM
Thanks Now one more question how do I know what is what in the shadowchemosh and frumple bestiaries I want some of the monsters from the APS how do I do that?
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ShadowChemosh
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Old September 11th, 2015, 01:36 PM
Quote:
Originally Posted by Virtue View Post
Thanks Now one more question how do I know what is what in the shadowchemosh and frumple bestiaries I want some of the monsters from the APS how do I do that?
Um not 100% following the question sorry. As far as I know I have everything correctly Source Marked. This means if the monster came from community it will show like "CB - xxxxx". For my stuff like adjustments or gear again it will be source marked and will say "ShadowChemosh Equipment" in example.

If that does not help can you re-word the question as its Friday and been a long week at work. So confused...

P.S. - Some of the "craft/Profession" skills where recently merged into the Basic Pack and are NOT source marked. But they should be setup to work with the Unchained rules. I Craft (xxx) didn't seem that important or game breaking if it was not source marked.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Virtue
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Join Date: Jul 2006
Posts: 380

Old September 14th, 2015, 09:36 AM
No reading my post was the confusing part.

What i was asking is where is the list of what all the adjustments are and what is in each item that I check to use or not use.

ANd where are the monsters for GiantSlayer or are they not availible yet?
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ShadowChemosh
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Old September 14th, 2015, 11:01 AM
Quote:
Originally Posted by Virtue View Post
What i was asking is where is the list of what all the adjustments are and what is in each item that I check to use or not use.
I sort of have that information if you look at the Read ME for each Pack. In example look at the Basic Pack page and you see it has a readme.pdf which is pretty complete to what is in the Pack. I don't want to say 100% because its allot of time to keep those readme's up to date and most likely have missed stuff.

So the best way to see everything is to open up the .user files and see what is in them. You could also turn on a specific source, in example ShadowChemosh Feats, and then go to the Feats tab and do a search for 'ShadowChemosh' to see all the feats it adds.

Quote:
Originally Posted by Virtue View Post
ANd where are the monsters for GiantSlayer or are they not available yet?
The community no longer does AP's as they are done officially by LW see the 7/2/2015 Blog Post.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Virtue
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Join Date: Jul 2006
Posts: 380

Old September 14th, 2015, 12:52 PM
Well That sucks cause I need the monsters from AP and I dont see the need for the 25 bucks because I alter all the encounters
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3rdclass
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Join Date: Apr 2013
Posts: 5

Old June 23rd, 2021, 05:01 PM
Quote:
Originally Posted by ShadowChemosh View Post
Install the community Unchained Pack. Turn on "Unchained Rogue" source and then apply the archetype "Expanded" which opens up all rogue talents to your unchained rogue.
I have done that, and it says I need a "Linked Class"?

Edit: Fixed it myself by buying the Unchained Packages. (Then able to select Unchained) (Bought Completist Package)

Last edited by 3rdclass; June 23rd, 2021 at 07:05 PM. Reason: Update
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