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TCArknight
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Old January 14th, 2022, 11:43 AM
Quote:
Originally Posted by charlieluce View Post
We're starting up a Star Trek Adventures campaign and as most of us are long-time Hero Lab users we are delighted to have the chance to use this!
Good to hear it's getting some use. Let me know if you see any issues or have any thoughts on improvements, etc.

About the error, I'm not sure what's going on there... it seems to crop up time and again. What version of the files are being used and what version of HL?

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
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charlieluce
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Old January 14th, 2022, 01:57 PM
It's v1.11 of the STA files, and HLC 89 for the Mac (but I'm not sure about the sub-version letter, I'll have to check).

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #192 Reply With Quote
Duggan
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Old January 15th, 2022, 10:46 AM
Just as a gut reaction, while certain extensions load earlier than others, within the same extension, it's noted to essentially be random (although I suspect it's probably consistent within an OS). Maybe there's a race condition here?
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TCArknight
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Old May 22nd, 2022, 05:23 PM
Just a quick update. I'm back into working on this thanks to being Trek-inspired from watching Strange New Worlds.

I do have Roles selectable in the next version, what else is critically important?

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #194 Reply With Quote
charlieluce
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Old September 4th, 2022, 02:43 PM
Our GM is talking about Milestones. Have Advancements been implemented yet?

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #195 Reply With Quote
TCArknight
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Old September 5th, 2022, 10:00 AM
Quote:
Originally Posted by charlieluce View Post
Our GM is talking about Milestones. Have Advancements been implemented yet?
They haven't yet, but I'm in the process of adding them (running my own STA game, and will need them before too long).

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #196 Reply With Quote
charlieluce
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Old September 6th, 2022, 03:33 PM
Not a problem, we can use Adjustments to workaround in the meantime.

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #197 Reply With Quote
Farling
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Old September 9th, 2022, 10:38 AM
How many people here play Star Trek Adventures on Foundry VTT?
If you do, would you be interested in getting your HL portfolio files to load into Foundry (to create Actors for each character).

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
Farling is offline   #198 Reply With Quote
charlieluce
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Old September 9th, 2022, 01:53 PM
Sadly, my GM is using Roll20. Though he is talking about using Foundry for Pathfinder 2E next year, so maybe someday?

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #199 Reply With Quote
TCArknight
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Old October 16th, 2022, 03:13 PM
Just a tease as to what am working on including in next release. This is in addition to a few other improvements.




Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #200 Reply With Quote
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