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Member
Join Date: Jun 2018
Posts: 83
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I am working on a class ability that allows you to learn one skill and one tool, or two tools. Everything *looks* right (I borrowed the code for the Skilled Feat, and grabbed the Procedures user file from the community pack). When I select the ability though, the additional proficiencies don't get added.
Here is what I have set up: Code:
<thing id="cOptPRLearnExp" name="Learner's Exploit" description="You gain proficiency in a skill and a tool, or two tools. You can select this exploit multiple times, each time choosing a new skill and a tool, or two new tools." compset="CustomSpec" uniqueness="unique"> <fieldval field="abValue" value="1"/> <fieldval field="abValue2" value="1"/> <tag group="Helper" tag="Secondary"/> <tag group="SpecSource" tag="cHelpOpt"/> <tag group="ChooseSrc1" tag="Thing"/> <tag group="ChooseSrc2" tag="Thing"/> <tag group="abCategory" tag="OptExploits"/> <eval phase="PostLevel" priority="10000" index="2"><![CDATA[ ~ If we're disabled, do nothing & doneif (tagis[Helper.Disable] = 1) var NumOfProf as number ~ Increase or decrease the number of proficiencies NumOfProf = field[abValue].value call 5CAddProf]]></eval> <eval phase="PostLevel" priority="10000" index="3"><![CDATA[ ~ If we're disabled, do nothing & doneif (tagis[Helper.Disable] = 1) var NumOfTool as number ~ Increase or decrease the number of proficiencies NumOfTool = field[abValue2].value call 5CAddProf]]></eval> </thing> |
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