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Old November 3rd, 2000, 07:41 AM
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I have uploaded a new set of files for Warhammer 6th edition in the
ab-files files section in the Warhammer Fantasy Battes folder. It
contains a number of changes which are listed below. Additionally,
it incorporates the new O&G book. Thanks for all the comments to
help us improve the files.

Changes -

General -
1. Modified Bolt Throwers to S6 & D3 wounds, No armour save.
2. Added maximum unit flags (for 0-1 units)

Beastmen -
1. Chieftain's options were costing twice the right price.
Bretonnia -
1. Wizards no longer have access to Pegasi
2. Foot Squires no longer have command units.
Chaos Dwarfs -
1. Hobgoblin Hero renamed, options were costing double, and only one
shield option now displayed.
2. Hobgoblin (Regiment) Light Armor changed to cost 1 pt.
3. Death Rocket Misfire description increased
4. Bull Centaur's Great Weapon is now default and gets deleted if
you take the 2nd handweapon.
5. Death rocket now has 3 crew.
Chaos Warriors -
1. Fixed Marauder Chieftain's chariot
Daemon Host -
1. Lesser Daemon champion costs fixed.
2. Added stats for Blue Horrors to Pink Horrors.
3. Correlated Mount choices with Exalted Daemon's Mark.
Dark Elves -
1. Changed price of Hero's Cold Ones.
2. Assassin now separate character (rather than option in regiment)
and states he has poisoned attacks.
3. Dark Riders fixed (cost, abilities)
4. Cauldron Guardians added ward save and limitation on pursuing.
5. Added the Whip of Agony.
6. Soulstone now says "One Use Only"
7. Changed City Guard so that crossbows backed by spears can be
picked.
Dogs of War -
1. Fixed Paymaster (access to magic items and weapon options)
Dwarfs -
1. Repriced Gyrocopters (now 100 pts)
Empire -
1. Removed HvA from White Wolves/KOIC WW
2. Spearmen champ save fixed.
3. Handgun champ save fixed.
4. Fixed Empire Pistols so they count as a HTH weapon rather than a
missile weapon.
5. Fixed Lance to remove other weapon options.
6. Captain and Elector Count - fixed full plate armor cost.
7. White Cloak repriced.
8. Crimson Amulet repriced.
9. Hochland Rifle range reduced to 36".
High Elves -
1. Great Eagle mount added to Archmage.
2. Changed price of Hero's mount
3. Swordmasters stats fixed.
Khemri -
1. Fixed price of Tomb Lord's chariot option
2. Fixed description of Book of Mighty Incantations.
3. Fixed free scythes for Tomb King's chariot.
4. Asp Arrows now only become available if character has bow.
5. Chariot entry fixed to note regimental behaviour.
Lizardmen -
1. Skink Hero bow option repriced.
2. Added stegadon description and removed scaly skin save.
3. Salamander weapon reduced from str 5 to str 4.
4. Fixed Cold One price for Skink Hero's.
O&Gs -
1. Boar boyz strength fixed.
2. Fixed to be consistent with the Army Book.
Skaven -
1. Skavenslaves have new text saying they don't cause panic.
2. Giant Rats say that they always pursue.
3. Rat Swarms say that they are unbreakable.
Vampire Counts -
1. Zombie Dragon correctly priced at 320.
2. Removed Barding from necromancers
3. Vampire Lord fixed as 2nd level wizard (and Vamp Count as 1st
level wizard).
4. Wights now list d3 wounds per hit.
5. Necromancers now have access to great weapon and halberd.
6. Skeleton Halberd option correctly priced.
7. Bat Swarms read that they are not undead.
Wood Elves -
1. Removed Blade of Darting Steel
2. Hid Barding option until horse selected for Commander
3. Scouts and Waywatchers now say that they infiltrate.
4. Glade Riders have access to magic banners.
5. Wizard upgrade price now at 40 pts.
6. Removed duplicate costs for mounts.
7. Cost/profile of Archer Champion fixed.
8. Waywatchers had command unit removed.
9. Wardancers no longer restricted to 0-1.
10. Treemen given unit size of 1 not 1+
RH Empire -
1. Bowmen state they skirmish
2. Flagellents state they are unbreakable.
RH O&G -
1. 3 wolf chariots (5 wolves rather than 6).
Comments/Bugs not dealt with yet.
1. Dwarfs getting more than one spellbreaking torc.
2. Fix magic armour so that multiple items can sometimes be selected
(e.g., the Enchanted Shield) but generally a character is limited to
1. Currently there is no limit on the number of
armor pieces you take.
3. New O&G units need to be incorporated in Chaos Dwarf file.

Current list of Improvements under consideration -
Add General Option
Add US to unit stats
Add special rules to pop up/print out
Add Misfire Tables as optional printout at bottom
Add Miscast Table as optional printout at bottom


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