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Senior Member
Join Date: Aug 2005
Location: Chicagoland
Posts: 397
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You may also want to try some XP/Paired programming if you have newer devs. It may seem like a waist of resources to have 2 developers working on the same issues but the amount of context sharing and knowledge transfer you get is better than having a new dev "figure things out" on his own for a whole sprint.
-Jamz RPTools.net | MapTool Discord Invite Download Latest MapTool Release | Download Latest TokenTool Release |
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Finding two coders who think/work the same way is just not realistic. The senior also likely knows the system and knows exactly how to fix the problem/add the feature and finds it frustrating to explain everything. The senior dev doesn't get work he should be doing done and the junior doesn't really do anything and likely doesn't learn very much since he didn't do all the tracing of code and exploring that would have been required for him to do the task himself. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
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We followed the rule that one person had the keyboard for an hour while another looked things up or helped. Then we switched. Worked very well. When I was the junior, I might have had the keyboard for two hours to their one, but it did help a lot. I'm not arguing that you have lost productivity. That will always happen when you onboard someone because it takes time to get them up to speed. When the company I was at did this, though, within a (two week) sprint, I could take stories on my own. I wasn't fast and code reviews were important but I could do something. That helped for my own sense of accomplishment. I have also found that a lot of places don't implement Agile/Scrum well, usually on the business side. The business treats it like a buzz word to attract people, not realizing they have a big part to play in it. But that's me and my own experience. ETA: I would also say that both as the person teaching and being taught, both sides learned a lot. Having to relook at past code or think about things "they know" made them understand it better themselves. It also made them better teachers when they could see it from that new angle and explain pit falls. |
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Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,291
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She's saying, politically, that they are not going to provide a list. And that they are not currently working on Realm Works.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian Facebook User Group |
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Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Quote:
Or wether I should start looking for alternatives. Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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Feel like I am watching Battlestar Galactica.
"All this has happened before, and all this will happen again." Groundhog Day here again. Exmortis aka "Scott" RW - Needs Rez spell HL - Game Master/Designer RPG Tools - Campaign Cartographer 3+, D20 Pro Ultimate Real Life - IT Security Hobby - Anything on water or ATV |
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Junior Member
Join Date: Jul 2010
Posts: 14
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Member
Join Date: Apr 2017
Location: Denver, CO
Posts: 62
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Sadly, when I started this thread, my intent was honestly to give LWD the opportunity to show that they still have some love for RW and for this dedicated group of game masters who love the tool and are begging for it to evolve and to be loved by its creators. But instead of taking a day or two of time to put together any kind of road map that could be used to start these discussions in the right direction, to re-affirm support for us and from us, they have essentially put a nail in the lid of the coffin of RW.
It truly saddens me that I have invested so much time and effort in this tool on the false promise that it would continue to evolve and become something more. But alas, I think that, beyond continued use for the campaign info that I already have in the tool, I am probably soon to be done with RW. My $ and time and loyal customer-ship will likely go towards World Anvil or Yarps as I develop a new homebrew D&D campaign world. |
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Senior Member
Lone Wolf Staff
Join Date: Jun 2019
Posts: 166
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Hi folks. We really do appreciate that you have so much interest in RW. We do too. We are working on it, and on HLC, and on HLO as fast, and as efficiently as we can. We completely understand your frustration. Please understand that this is an ongoing process with several brilliant minds working things out. I'm sorry we can't give you a more solid answer at this time. Please continue to be patient and we'll let you know what the roadmap looks like just as soon as we are able to. Thank you.
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