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Senior Member
Join Date: Jul 2017
Posts: 347
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Just don't shut down the product at least for the next decade and I will be fine.
If you are going to make paid upgrade to refresh the UI or do some major improvement - you will get my money. The past is a rudder to guide us, not an anchor to hold us back. |
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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,605
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It's a shame that there's no new features waiting on the roadmap too.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Especially since there are promised features still unfinished, some of them advertised during the Kickstarter as "almost finished"....
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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Senior Member
Join Date: Dec 2013
Posts: 798
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If the content market flopped just switch to paid upgrades. I believe it would work. Surely a few supporters would jump ship, since they have been promised by kickstarter some stuff. But yeah, let's face it if the feature isn't ready I dont know how many years later it was not accomplished, buried and requires dev time. And you guys have to eat as well.
![]() Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Quote:
After they spent years trying to attract customers who were never going to come, GM's who only use modules are going to buy RW and the CM why?, maybe they'll put the time in to allow modules to be added as the user wants/buys. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 160
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Quote:
As I generally only play published adventures (ok, I started building my own homebrew campaign, but just gave up - I dont have the time to devote to it, between playing and DMing in 4 games a fortnight) , the shiny buttons of new actively developed toolsets such World Anvil and Arkenforge are calling me. I will still have RW for any campaign type stuff... but for individual sessons and as those systems get more and more features like RW (really its only autolinking that holds me back).. I'll find that I'll use RW less and less. I havent given up hope yet... but what I want from a toolset is changing. |
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Senior Member
Lone Wolf Staff
Join Date: Jun 2016
Posts: 608
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Quote:
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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,605
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That's where a Scrum-style agile approach helps. Forget about the thorough analysis of everything and prioritise some easy stuff while slowing working through prioritising/breaking down the more complicated stuff.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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This is also a great way to get developers who aren't familiar with the code base up to speed. Give them easily accomplished tasks that require them to get to know the code to do. It might take them the whole sprint to do what an experienced dev could do in an afternoon but the investments in time over a few sprints serves to get them familiar with at least chunks of the code and how the whole hooks together.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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Senior Member
Lone Wolf Staff
Join Date: Jun 2019
Posts: 166
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Good thoughts Farling and kbs, I'll pass those along to the higher ups.
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