Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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Classes tags are never more than 9 characters - the inquisitor's tag is "Inquisito", rather than "Inquisitor"
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#21 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Thank you sir!
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#22 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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I'm working on my last Gestalt class (for now, at least). It's a Gestalt of the Cleric and the Skirmisher Ranger classes, done as a Cleric archetype. This one is pretty easy for the most part, but I do have two snags I just can't seem to get through. They may be related . . .
Any help with this would be greatly appreciated! |
#23 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Been a few days since I made this last request . . . anyone have some help for me? Pretty please? This is the last character class I need to get the entire party statted up in my gestalt game.
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#24 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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Sorry, I've had so much to do on Shadowrun and Ultimate Magic that I'm missing things.
You know how to look at the tags on a class, right (using the floating info windows)? Can you identify the tag on the Ranger class that tells it to ignore prereqs for its bonus feats? If so, can you put a script on your archetype to assign that tag to the class? |
#25 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Well, I thought I had it figured out with something similar to that. I found a Tag (in the Tag button) that looked like it would do the trick, so I did one just like it in the Tag button on my archetype:
Group ID: Helper, Tag ID: BonFtNoPre, Name: BonFtNoPre, Abbrev: BonFtNoPre. That didn't do the trick, so I'm guessing it's adding it via a script that I'm missing? Unfortunately, I'm not sure how to do that. (BTW, I understand completely about you being busy - I'm just glad you guys do everything you do to help us figure this stuff out! Thanks for that.) |
#26 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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Code:
perform linkage[varies].assign[Helper.BonFtnoPre] |
#27 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Thanks, Matthias, that eliminated the need for pre-reqs on the archetypes bonus feats. BTW, I left the Phase, Priority and Timing set to defaults on that - is that correct?
One more problem to solve now. My archetype isn't getting access to the additional bonus feats allowed at 6th and 10th levels. I've looked everywhere I can think of for the way to get these added to the list but can't find it anywhere. For clarity's sake: I made the character level 20, and for every combat style he can choose between the first 4 (or 5, in the case of Archery style) feats but none of the others that should be available show up at all. In contrast, when I make a 20th level Ranger and choose a style (any of them), all of the options that should be available to him show up in the list. |
#28 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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The default phase and priority for Eval Scripts is actually not good for anything.
First/10000 should be fine for this one. Have you taken a look at the scripts on the Combat Styles? Can you see anything in them that might not work with this gestalt class? |
#29 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Thanks again, Matthias! I think that's got me on the right track. I found the eval script and successfully translated Crossbow Combat Style to the archetype.
I'll try and get the rest finished tonight, and if I run into any more problems I'll post up here again in the next few days. |
#30 |
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