Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Which in a way sounds related to the issue mentioned in the other thread about where you change the name on a map. I suppose it should be consistent so that the name would either be changed from within the editor for the thing itself (so on the map or in the statblock editor) or on the snippet, but not both. I think personally I would suggest on the snippet so I could set the name before going into the editor but other's may prefer otherwise so I can't say for sure what might be the "best" way to do it.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#21 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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The issue with "Quick Create" is easy to work around. If you don't have any Article/Mechanics categories, the mechanism fails. And the EA release starts out with no such categories, while all of our test data does have categories. That's why we missed it.
So all you need to do is go to the Manage ribbon bar at the top. Click the Categories button. Down the lefthand column, you'll see a bunch of story/world content categories. Beneath that, you'll see an empty section for article/mechanics categories. Just click the "+" button in the header for that grouping and an initial category is created. That's all you need. Click the Done button in the upper right. Now you should be able to use Quick Create (via <ctrl+Q>) all you want. Sorry for the hassle and hope this helps! |
#22 |
Senior Member
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SWEEEEEEET, it works!
Thanks Rob, now go get some sleep. BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#23 |
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