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Lord Magus
Senior Member
 
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 413

Old October 3rd, 2021, 05:59 AM
I am looking for a way to make a configurable figure spell DCs based on the highest mental attribute a character has (it is for a campaign where everyone has some sort of cantrip).

The way I see it, I have to...
1- go through mental attributes and pick the highest associated bonus, then
2- store that somewhere and
3- replace the StandardDC.? tag with the appropriate new tag

I have an idea how to do 3, but can't wrap my head around 1 and 2. Any pointers or existing examples I can base myself on?
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