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Piliminary Gear krig files - still very rough but I thought getting them out might help others
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Just an FYI. I've been working hard on GK data files over the last few
months. I showed the prototype files to the guys at DP9 while at GenCon and they loved them, so those files will likely be getting finished up in the upcoming weeks. There is no need for us to duplicate effort on this. If you'd like to help out, please contact me directly and we can collaborate on the effort. Stay tuned for the release of official GK data files. Thanks, Rob At 07:22 PM 7/31/2001 -0700, you wrote: >Piliminary Gear krig files - still very rough but I thought getting them >out might help others > > >http://www.geocities.com/khrk2012/index.html > >[Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor ---------------------~--> Small business owners... Tell us what you think! http://us.click.yahoo.com/vO1FAB/txz...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
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I would be willing to help or at least - bug test- 'em. If you would
like to email them to me. However the files I have reworked are nearly complete also... --- In armybuilder@y..., Rob Bowes <rob@w...> wrote: > Just an FYI. I've been working hard on GK data files over the last few > months. I showed the prototype files to the guys at DP9 while at GenCon and > they loved them, so those files will likely be getting finished up in the > upcoming weeks. There is no need for us to duplicate effort on this. If > you'd like to help out, please contact me directly and we can collaborate > on the effort. > > Stay tuned for the release of official GK data files. > > Thanks, Rob > > > At 07:22 PM 7/31/2001 -0700, you wrote: > > >Piliminary Gear krig files - still very rough but I thought getting them > >out might help others > > > > > >http://www.geocities.com/khrk2012/index.html > > > >[Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor ---------------------~--> Small business owners... Tell us what you think! http://us.click.yahoo.com/vO1FAB/txz...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
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Do you have full support for all of the material from the Companion?
Including full support for heroes, artillery barrages, custom-equipped infantry squads, minefields, etc.? Please send me the files so I can see what you've got. Thanks, Rob At 05:09 PM 8/8/2001 +0000, you wrote: >I would be willing to help or at least - bug test- 'em. If you would >like to email them to me. > >However the files I have reworked are nearly complete also... ------------------------ Yahoo! Groups Sponsor ---------------------~--> Small business owners... Tell us what you think! http://us.click.yahoo.com/vO1FAB/txz...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
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I dont have custom infantry units yet, I do have the heros but the mine fields are added, I havent done the artilleray yet but the air attacks are in the selection. Also I have included Lend Lease for Allied players to access American equipment. When I stated nearly done I meant that the mechanics where nearly complete but the data entry still needs done. I have consiontarted on the Americans & Germans at first. Although with you knaow ing AB your files would put mine to shame.
Rob Bowes <rob@wolflair.com> wrote: Do you have full support for all of the material from the Companion? Including full support for heroes, artillery barrages, custom-equipped infantry squads, minefields, etc.? Please send me the files so I can see what you've got. Thanks, Rob At 05:09 PM 8/8/2001 +0000, you wrote: >I would be willing to help or at least - bug test- 'em. If you would >like to email them to me. > >However the files I have reworked are nearly complete also... To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. http://www.geocities.com/khrk2012/index.html [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor ---------------------~--> Small business owners... Tell us what you think! http://us.click.yahoo.com/vO1FAB/txz...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
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--- In armybuilder@y..., Rob Bowes <rob@w...> wrote:
I have included the artillary barrages, Lend lease, heros, Mine fields, etc. Also thanks to some tips from you and others I have improved them. However I plan on stopping my construction as you are working on them. And as you stated no sense in both of us doing this. However I was wondering does your files support 15mm or is all the ranges in MU's? If so could you make it so you can change the rules set and just show the 15mm ranges? (the scale of DP9's models for GK) Is yours chosable by the year of the war? If so, do you go a couple of years before the war for a what if France woould have marched into the Rhineland when Germany remillitarized it? Just questions of what I had had planed, but now abbandon in deffrence to the files you are making. Especially that 15mm ranges and movement- many people wanted it listed as this and NOT in MU's. I think it should be either chosable by the user. Also any idea when they may be released? I can just use mine but others I know are anxious! Well with these being defered to you I will start another game and develop some files for. |
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I believe that I have everything in the Companion implemented. I have been
iterating with some of the writers at DP9 on the files, so they should be pretty complete. And hopefully pretty accurate. :-) I hope to get final "approval" from DP9 shortly on how everything is being handled. Once that happens, all the data entry can be finished and the files can be released. My guess is that it will be September or October when the files are officially released. One thing that I have done nothing about is your reference to MUs versus 15mm support. Please clarify what you are referring to here. I also am not familiar with your reference to Lend Lease, so an explanation would be helpful. After reviewing the files you sent me, I have done things a bit differently from the approach you took. In a number of cases, I think that the methods I'm using require a bit less data entry (e.g. using "smap" instead of "attr" everywhere and lots of inheritance). I can send you the current files I'm working on to take a look at if you'd like (but they are NOT for distribution). Perhaps some of the "shortcuts" I'm using will prove useful to you when working on data files for future game systems (which I greatly appreciate!). One other option is if you are interested in taking over ownership of the GK files. As soon as DP9 gives their blessings to the overall structure of the files, they will need to be fleshed out and then further evolved as new supplements are released. Perhaps I can hook you up directly with DP9 and you can get the supplement materials in advance to work on (instead of me). Let me know if this is of interest to you (via private email) and we can explore this further. Thanks, Rob At 04:22 AM 8/13/2001 +0000, you wrote: >--- In armybuilder@y..., Rob Bowes <rob@w...> wrote: >I have included the artillary barrages, Lend lease, heros, Mine >fields, etc. Also thanks to some tips from you and others I have >improved them. > >However I plan on stopping my construction as you are working on >them. And as you stated no sense in both of us doing this. > >However I was wondering does your files support 15mm or is all the >ranges in MU's? If so could you make it so you can change the rules >set and just show the 15mm ranges? (the scale of DP9's models for GK) >Is yours chosable by the year of the war? If so, do you go a couple >of years before the war for a what if France woould have marched into >the Rhineland when Germany remillitarized it? > >Just questions of what I had had planed, but now abbandon in >deffrence to the files you are making. > >Especially that 15mm ranges and movement- many people wanted it >listed as this and NOT in MU's. I think it should be either chosable >by the user. > >Also any idea when they may be released? I can just use mine but >others I know are anxious! > >Well with these being defered to you I will start another game and >develop some files for. |
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I KNEW your files would be complete. You are not the kind of person
to leave anything half done. When I refered to Lend lease - I dont think it specifically states it , except in the fluff and real histrory, But making a vast majority of USA vehicles usable by the other allied nations. DP9 was great when they designed this game. They made the game usable in varius scales. from micro-armor to 1/48 scale. They did this by putting all ranges and speed of movement in what they call: Movement Units, (MU's). DP9's models are scaled in 15mm a popular WWII scale.(They actually asked their customers what scale they wanted ! And made that their minuatures scale!) For example 1 MU in 15mm= 2" (tactical scale). 1 MU in 15mm = 4" (Skirmish scale). So in the rule book everthing is written as MU's and then you convert to the appropriate scale you are using- terrffic idea so you can use your mini's. But kind of a pain also having to alwas convert the MU's, this is where Army Builder would be great cause it could just do all the conversions to the appropriate scale MU's. If you like you could e-mail me the NON_DISTRIBUTION file, or not as you like. I would like to see them, as you are correct all the already done files have great examples. Dean ----- Original Message ----- From: Rob Bowes To: ab@support.wolflair.com Sent: Monday, August 13, 2001 6:20 AM Subject: Re: [AB] Gear Krieg AB Files I believe that I have everything in the Companion implemented. I have been iterating with some of the writers at DP9 on the files, so they should be pretty complete. And hopefully pretty accurate. :-) I hope to get final "approval" from DP9 shortly on how everything is being handled. Once that happens, all the data entry can be finished and the files can be released. My guess is that it will be September or October when the files are officially released. One thing that I have done nothing about is your reference to MUs versus 15mm support. Please clarify what you are referring to here. I also am not familiar with your reference to Lend Lease, so an explanation would be helpful. After reviewing the files you sent me, I have done things a bit differently from the approach you took. In a number of cases, I think that the methods I'm using require a bit less data entry (e.g. using "smap" instead of "attr" everywhere and lots of inheritance). I can send you the current files I'm working on to take a look at if you'd like (but they are NOT for distribution). Perhaps some of the "shortcuts" I'm using will prove useful to you when working on data files for future game systems (which I greatly appreciate!). One other option is if you are interested in taking over ownership of the GK files. As soon as DP9 gives their blessings to the overall structure of the files, they will need to be fleshed out and then further evolved as new supplements are released. Perhaps I can hook you up directly with DP9 and you can get the supplement materials in advance to work on (instead of me). Let me know if this is of interest to you (via private email) and we can explore this further. Thanks, Rob |
#8 |
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