Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD

Notices

Reply
 
Thread Tools Display Modes
MNBlockHead
Senior Member
 
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old December 15th, 2016, 10:29 AM
Wow! I didn't expect any Volo's Guide stuff to come out so early. Thanks again for sharing your hard work!

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
MNBlockHead is offline   #341 Reply With Quote
Enforcer84
Senior Member
 
Join Date: Oct 2011
Location: Portland
Posts: 313

Old December 15th, 2016, 05:54 PM
I have a weird question. I'm trying to find the file where the Monster Manual monsters are...I don't see on in my user files...
Enforcer84 is online now   #342 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old December 16th, 2016, 03:16 AM
It's in the PHB.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #343 Reply With Quote
Enforcer84
Senior Member
 
Join Date: Oct 2011
Location: Portland
Posts: 313

Old December 16th, 2016, 01:37 PM
aha! Thanks
Enforcer84 is online now   #344 Reply With Quote
Mergon
Senior Member
 
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788

Old December 17th, 2016, 07:09 PM
Nice job on the latest update to the D&D 5E Community Pack (v1.7)

Like usual I had conflicts between the pack and the stuff I had uploaded to be included. Other that that, so far everything seems to be working fine.

Thanks to everyone for all the hard work you have put into the Community Pack.

Watch your back, Conserve your ammo,
and NEVER cut a deal with a dragon!
Mergon is offline   #345 Reply With Quote
ethernetguru
Junior Member
 
Join Date: Nov 2013
Posts: 20

Old December 20th, 2016, 05:20 PM
Quote:
Originally Posted by daplunk View Post
Good Morning All!

v1.7 December 14, 2016

New Features
  • Volo's Guide To Monsters - Player Races Added (Aasimar, Firbolg, Goliath, Kenku, Lizardfolk, Tabaxi, Triton)
  • Volo's Guide To Monsters - Monstrous Player Races Added (Bugbear, Goblin, Hobgoblin, Kobold, Orc, Yuan-Ti Pureblood)
  • Plane Shift: Zendikar - Player Races Added (Elf, Goblin, Vampire, Kor, Merfolk)
  • Plane Shift: Zendikar - Monsters Added (Archon of Redemption, Felidar, Kraken)
  • UA Druid Circles Added (Circle of Dreams, Circle of the Shepherd, Circle of Twilight)
  • UA Cleric Domains Added (Forge, Grave and Protection)
  • UA Bard Schools Added (College of Glamour, College of Whispers)
  • UA Barbarian Primal Path Added (Path of the Ancestral Guardian, Path of the Storm Herald, Path of the Zealot)
  • UA Fighter Martial Archtypes Added (Arcane Archer, Knight, Samurai)
  • UA Kits of Old - Added bard College (College of Swords)
  • UA The Faithful - Added Wizard Arcane Tradition (Theurgy)
  • UA Gothic Heroes - New Race: Revenant
  • UA Gothic Heroes - New Rogue Archetype: Inquisitive
  • UA Gothic Heroes - New Fighter Archetype: Monster Hunter.
  • DMG - Added Sentient Magic Items (Blackrazor, Moonblade, Wave, Whelm)
  • New Homebrew Race - Mousefolk
  • New Homebrew Cleric Domain (Exorcism)
  • SCAG - Half-Elf Variants Added
  • New Adjustment - Race, Custom Ability - once added lets you set the abilities name and add text desc up to 100 characters
  • New Adjustment - Race, Size Category - Select this adjustment to change your size category only. No other changes will be made to your character (This DOES NOT change equipment on a character)
  • New Optional Rule Added - "Always show the journal tab". This is useful for those that want to enter repuation gains or money for NPCs.
  • Tribality.com - New Warlock Otherwordly Patrons (The Archfey - The Queen of Air and Darkness, The Archfey - The Lord of the Hunt, The Archfey - The Good Fellow)
Enhancements & Changes
  • SCAG - Script added for ability Royal Envoy and spells for Radiant Sun Bolt and Searing Sunburst added.
  • Homebrew Race - Shardmind - added disease immunity to living construct trait. Goes for Warforged as
    well.
  • UA - Eberron - added psychic resistance to Crystalline Mind trait
  • UA Barbarian - Path of the Storm Herald reworked.
  • Book of Lost Spells - Formatting updated for spells.
  • Updated the way proficient tools are added to characters to correctly reflect them on characters
  • 5e Feats - Added scripting for multiple feats (there is still alot of unscripted feats)
  • Psionic Handbook - Scripting improvements made to Mystic class. Now able to select Fighting Style.
Bug Fixes
  • Gunslinger - Guns now use Dex instead of Str
  • UA Feats - Fixed the bonuses on some feats to trigger correctly
  • SCAG - Deep Gnome - Now able to select Sverfneblin Magic feat
  • SCAG - Deep Gnome - Was adding an extra INT to stats
  • PHB - Drow - Was missing Sunlight Sensitivity
  • UA Ranger Revised - Favored Enemy was not implemented correctly. This is now fixed to match the UA content
  • UA Ranger Revised - Multi-attack fro animal companion now correctly removed.
  • Yuan-Ti Pureblood - Had Orc stats, now correct
  • Darakhul Ghoul - now proficient with Bite
  • Potion of Fire Breath - Removed incorrect tag
  • Inheritor Background - Fixed Tool Proficiency
  • Master of Intrigue Background - Fixed Tool Proficiency
  • The Not Really Complete Tome of Spells - Fixed spell levels on multiple spells (Echoes and Battletide)
  • SCAG - Theurge Arcane Acolyte feature was not triggering. Timing changed
  • HOTDQ - Insignia of Claws - Script added and timing of script fixed
  • DMG - Rod of the Pact Keeper - Replaced with more functional version
  • UA Feats - Heavy Armor Expertise - Changed the way the stat increase displayed so its a permanent adjustment
  • PHB Feats - Heavy Armor Master - Changed the way the stat increase displayed so its a permanent adjustment
  • Fixed source entry on multiple races / classes and sub-classes to ensure they are not visible when the option is not selected in the character source configuration
  • Aarakocra - Unarmed Damage Added
  • Trollkin - Unarmed Damage Added
  • Corrected descriptive text on Favored Soul - Bonus Proficiency

Reminder: If you find bugs in the D&D 5e Community Pack please submit them using the links in my signature.

Thanks for all the hard work on keeping this current. The lastest update broke the Exorcism domain that you had added for me here: http://forums.wolflair.com/showthread.php?t=55654 bug posted in github

Last edited by ethernetguru; December 20th, 2016 at 05:23 PM.
ethernetguru is offline   #346 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old December 20th, 2016, 05:23 PM
Bah I was waiting for us to miss something. Please log a fault via the GitHub.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #347 Reply With Quote
ethernetguru
Junior Member
 
Join Date: Nov 2013
Posts: 20

Old December 20th, 2016, 06:27 PM
Quote:
Originally Posted by daplunk View Post
Bah I was waiting for us to miss something. Please log a fault via the GitHub.
done! https://github.com/Sklore/HL_DD_5e_Colab/issues/537

With such a wealth of information and one off's that you have accomodated, it is natural for something to get broken. Moving to github will help that.
ethernetguru is offline   #348 Reply With Quote
The Mad Whitaker
Junior Member
 
Join Date: Dec 2016
Posts: 1

Old December 31st, 2016, 05:36 PM
Oh, the Bard Colleges from UA Kits of Old are integrated. What about the fighter kits, Cavalier and Scout? Are they being worked on for the next update?
The Mad Whitaker is offline   #349 Reply With Quote
Clonkeror
Junior Member
 
Join Date: Mar 2016
Posts: 2

Old January 4th, 2017, 05:06 AM
I've installed the Community Pack, and there are some homebrew archetypes called Lurk (Rogue Archetype) and Psychic Warrior (Fighter Archetype) as options. (That I've noticed atm. There might be more) Even if I turn off every Community Pack content in the Configure Hero Menu, they're still there. How do I get rid of them?
Clonkeror is offline   #350 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:35 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.