Member
Join Date: Sep 2012
Posts: 34
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How can I give a damage bonus to the offhand end of a double weapon, without affecting the "main" end? Simply iterating through weapons with the Hero.OffHand tag gives the bonus to both ends, which I don't want.
Or, alternately, is there a way to make Power Attack grant its full bonus to off-hand weapons? That's what I'm really after here. Basically I'm looking to treat off-hand weapons as main-hand weapons for damage purposes. Last edited by shatterjack; January 26th, 2015 at 07:39 AM. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I believe Double Slice does part of what you want, making the off hand get the full strength bonus to damage.
As for making power attack ignore the off hand thing, or adding a bonus to only the off head of a double weapon, that doesn't seem possible at the moment. The off hand damage isn't it's own pick or field, rather being generated from the normal damage field. |
#2 |
Member
Join Date: Sep 2012
Posts: 34
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Quote:
That's a shame. Would be nice to get the ability to do this in some future update if possible. I guess in the meantime I could use #extradamage to append a note to the effect of "+X for offhand end" as a workaround. |
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#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I agree that would be nice. I suspect it'll be a doozy though.
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#4 |
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