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Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,293
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It's not for Farlings tool but the process is pretty much the same so these may help:
https://www.youtube.com/watch?v=QPVFCSsq1oI https://www.youtube.com/watch?v=PsJjkFnrNEw Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,616
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Quote:
https://forums.wolflair.com/showthread.php?t=59981 Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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Senior Member
Join Date: Dec 2013
Posts: 798
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@Rob great to hear from you. Thank you for the big explanation. I hope some financial model will be identified, so work could continue. Maybe just with 1 developer to ensure a support, along with some volunteers from the community.
A kickstarter patreon or whatever could also provide some support in my opion. And - I think - you have have proven your dedication (to me at least) numerous times on the forums, while RW was still in an active state. Sometimes things just don't work out, but it would be great if RW would see some updates again ![]() Good night! Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
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Senior Member
Join Date: Feb 2011
Posts: 303
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@Rob,
if you are still checking in... I was a KS backer... and if you decided to move forward with RW development I would buy into a Patreon. Just my 2 cents. |
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I'd do a Patreon. Figure how much it would cost to do something and set it as a goal and then however long it takes is however long it takes.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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Senior Member
Join Date: Jul 2017
Posts: 347
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I would support a model that does not force a monthly subscriptions and does not move the product to the web. Don't go into extortion business and all should be good.
RW is serious tool, should always retain desktop client for superior performance, offline and instant access to the data. PS: Does anyone work on RW to fix the reported bugs? The past is a rudder to guide us, not an anchor to hold us back. |
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Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,293
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It's hard to believe they do at this time given LWD didn't know about the issues with the latest patch. They don't read the forums and don'e read the support tickets based on the forum chit chat I've seen.
![]() Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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Junior Member
Join Date: Apr 2014
Posts: 15
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As the saying goes, if ignorance is bliss, they must be the happiest folks around !
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Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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Quote:
However I do not like the idea of an open Patreon model personally, I would actually rather some sort of subscription. The reason being simple: Patreon would mean the few pay for the many, and that's not a situation I want to be in. What could end up happening those with the most cash end up driving the direction of the product, which seriously could push away users and thus support from those who cant match the funds, you end up driving an inverse whirlpool. I am not saying I have a perfect solution, but I have always been a supporter of subscription models. Like a user fee; tax payers support busses, but each person riding it must pay a user fee as an example. Yearly Subscription nets you updates, we just need to see the yearly plan. What I guess the million dollar question is, how much would need to be generated to support the development. I have many subscriptions I pay for many monthly/yearly and have no issue with RW having one if it is reasonable and we get some support as our RoI. You want updates you pay a small support cost. Exmortis aka "Scott" RW - Needs Rez spell HL - Game Master/Designer RPG Tools - Campaign Cartographer 3+, D20 Pro Ultimate Real Life - IT Security Hobby - Anything on water or ATV |
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Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I really do not mind those who are most interested paying for the new features that will bring in new users.
Mandatory subscription models are, to be nice about it, hated. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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