Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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#21 |
Junior Member
Join Date: Apr 2010
Location: Edmonton, AB
Posts: 28
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Not sure if I am correct here, but when I create a sorcerer, the attack bonus always seems to be +1 higher than it should. A first level sorcerer should have an attack bonus of +0 but it shows as +1, a level 3 should be +1 but it shows as +2.... It seems to calculate the attack rolls properly though. It keeps throwing one of my players off when he tries to wield a weapon that he's picked up after the sheet has printed and he has to calculate manually.
BTW I noticed that it was doing this several versions ago. Last edited by Baraccus; June 2nd, 2010 at 09:29 PM. |
#22 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Quote:
What's your race? feats? etc.? If your race is halfling, gnome, or some other size S race, the +1 to hit modifier for being size S is incorporated into the attack bonus that's displayed on the basics tab. |
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#23 |
Junior Member
Join Date: Apr 2010
Location: Edmonton, AB
Posts: 28
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Ahhh...I see. Good to know. Now I can explain that to my players.
Thank you. :-) |
#24 |
Senior Member
Join Date: Jul 2007
Location: Syracuse, NY (USA)
Posts: 213
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Using the editor I made a copy of the Lich's racial special "Fear Aura". After testing my monster, it showed my new racial special but said it came from the Lich. The editor doesn't show any association to the Lich for my copied special ability, but a text editor showed this line:
Code:
<tag group="SpecSource" tag="Lich" name="Lich" abbrev="Lich"/> |
#25 |
Junior Member
Join Date: Apr 2008
Posts: 3
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My fighter is getting an extra skill point per level. He should have 3 per level, +1 from the intelligence bonus. Hero Lab is giving me 4. My favored class bonus has been going to hit points so that isn't the issue.
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#26 |
Senior Member
Join Date: Jul 2007
Location: Syracuse, NY (USA)
Posts: 213
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It seems that with undead characters who have a nonexistent CON score, HL is still adding +1 hit point per hit die. I just made a Huecuva/Cleric 4 character with all favored bonus given to skill points, no feats yet, and he is 7 hit points higher than I believe he should be. Next to each level is shown +1 hit point.
EDIT: I'm a dummy. Just realized his CHA is a 13, which yields a +1 to hit points for undead characters. Last edited by huntercc; June 3rd, 2010 at 07:21 PM. |
#27 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Quote:
You may also want to take a look in the Bestiary, pg 300, at the "Frightful Presence" special - that seems to be the new standard ability for fear auras, so you may not need to make your own. You can look at how the Bone Devil bootstraps the ability to learn how to set the range and duration. |
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#28 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Is your character human, and getting the human's +1 skill point/level bonus? If not, you'll need to tell me more about the character before I can figure out what's going wrong. Race, feats, traits, etc.
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#29 |
Member
Join Date: Aug 2009
Posts: 65
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Thanks
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#30 |
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