Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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I have been making some Adventuring Kits and need a little help with a few things:
This is what I have for making a masterwork weapon Choose iMagWeapon Portal wTableMag Gizmo Choose: The weapon Portal wMagChoose Bootstrap Choose: gCustMagic Fields Field ID: gMaster Value: Enhancement bonus Now I am looking for a way to make a magic weapon. I figure that I have to change the Field gMaster. Nothing I have tried so far has worked. Help please. Some days I don't know why I bother to chew through the restraints. Last edited by Angela2013; January 2nd, 2019 at 03:01 PM. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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So if you've copied something like the Daring Bravo package, you'll see that the adding of a mwk weapon is handled by setting iMagWeapon in the Auto-adds button, then in the Gizmo button for that pick you add the base weapon and the gCustMagic pick. Inside gCustMagic Fields button there is a gMaster field set to 1. To change the enhancement bonus, add another field "gCustBonus" and set the value to whatever.
If you want an item power or material, those are added at the same level as the base weapon. |
#2 |
Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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Thank you, worked perfect.
Some days I don't know why I bother to chew through the restraints. |
#3 |
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