Member
Join Date: Dec 2006
Location: Duluth, MN.
Posts: 80
|
Ok lets kick this off what will you all be using HL for! I know it will make charaters but i plan on using it to help me with the campaign and setting as well. Since I use my laptop at the game table this well be a great help with NPC's
Giddoen I have faith!...my character sheet says so! |
#1 |
Junior Member
Join Date: Feb 2007
Posts: 1
|
I will be using it more for creating NPC's. I haven't been huge into the whole laptop at the table thing. The hardest thing for me to do is putting all of those interesting NPC's on paper. Its so time consuming. I know players that will take several days building a character. Having a program to help should just that down closer to 22 hours. Does this program have a die roller on it? I might use it at the table if it did...
|
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Apr 2006
Posts: 649
|
For me, I'll probably use it for creating NPCs, because I'm primarily a GM. However, I'll also encourage my players to use it to make characters.
|
#3 |
Member
Join Date: Apr 2005
Posts: 35
|
Yes, Hero Lab does have a dice roller. Click on the "View" menu at the top of the screen, and then click on "Show Dice Roller".
22 hours? I'm going to go out on a limb and say that with Hero Lab we can get that shaved down to well below 20. :-) Brian At 12:54 PM 2/22/2007, mervh wrote: Quote:
|
|
#4 |
Senior Member
|
I would use it to build my NPC database; I do something similar with the Hero Designer program for HERO. Hero Designer has the advantage of being published in close association with the system's publisher, and its expansions (which mostly include characters, equipment, and power builds) are directly from their products.
The ability to enter characters from print books that you would like to use with a minimum amount of fuss is something that would be very helpful. |
#5 |
Junior Member
Join Date: Jan 2007
Posts: 14
|
I'm greatly looking forward to this also. And I am hoping that it will cover the true breadth of how the M&M power system operates. Because, honestly, the free Mutagen program I have been using has some problems with incompleteness when it comes to dealing with things like Alternate Power.
I'm hoping Hero Lab handles things in a much more clean manner. Definitely will be less stress for me. |
#6 |
Member
Join Date: Dec 2006
Location: Duluth, MN.
Posts: 80
|
I will use it to manage my player characters and of course NPC's. Since I do allot of convention games to show new users the joy of M&M I am looking forward to pitching both M&M and HL as a solid answer to the tedium of character creation that is involved in most supers games.
I am so ready for the data sets! Giddoen I have faith!...my character sheet says so! |
#7 |
Junior Member
Join Date: Feb 2007
Posts: 4
|
As soon as this program dataset gets in the wild, I'll buy it and start, FINALLY, considering actually running an M&M game.
|
#8 |
Junior Member
Join Date: Sep 2007
Posts: 4
|
I'm looking at using this primarily for designing NPCs, but I'd also like to see a facility where I can design Headquarters, Vehicles, Devices and other equipment and have a nice store of them to easily plug into NPCs and PCs.
Cheers, |
#9 |
Junior Member
Join Date: Sep 2007
Posts: 4
|
NPC construction - mostly.
|
#10 |
|
|