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Senior Member
Join Date: Jul 2019
Posts: 139
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I'm working on creating a Natural Werewolf race, from the "Bite Me! Werewolves" book by Misfit Press.
I've been using code from the Kobold Press "Werelion" race to prepare some of this. One of the things I'm trying to replicate is a feat for werewolves called "Primal Form" that allows the werewolf to choose to transform into a Huge wolf. The way it was done for the "Werelion" race is a feat called "Greater Lion Form". What the feat has is an Eval Script that is: Phase: First Priority: 55 Index: 1 " doneif (tagis[Helper.FtDisable] <> 0) perform hero.assign[Custom.KPGreatLio]" So, it seems to be assigning this value "Custom.KPGreatLio" to the PC. Then, in the *race* entry, they give definitions for what adjustments to make to the PC if that form is used. The problem is that I can't seem to just change "Custom.KPGreatLio" to something else, as it just starts throwing errors. I tried "Custom.MSPrimWolf" The error I get is: Syntax error in 'eval' script for Thing 'fPrimalForm_' (Eval Script '#1') on line 4 ->Tag 'Custom.MSPrimWolf' not defined Any ideas what I might be doing wrong? |
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,170
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In the editor, in the Tags button (top right of the screen) on your item, click "add new". In the "Group Id", fill in "Custom", and in "Tag Id", enter the Id of the tag you want to create.
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