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Junior Member

Join Date: Nov 2010
Posts: 29

February 16th, 2020, 06:20 PM
Not sure if this is a bug, so if someone could verify this for me before I submit it as a bug, it would be greatly appreciated.

The Helpless condition should reduce your Dexterity to 0, but it looks like it applies a penalty equal to your original Dexterity score instead.

Only matters if you have boosted your Dexterity through magic means. In the game I am currently playing, I have a base dex of 16, and have boosted it to 24 with magical and alchemical bonuses. When I apply the helpless condition it shows that I have a Dex of 8.

If I were to apply the Paralyzed condition instead, it does show a Dex of 0, so I think this is a bug in Herolab (or at least a programming error).

Thanks!
#1
Senior Member

Join Date: Jan 2014
Posts: 200

February 16th, 2020, 09:25 PM
I'm getting the same on some brief testing.

Dex = 10, apply helpess, dex = 0 with -5 penalty.
Dex = 10 + belt of dexterity +6, apply helpless, dex = 6 with -2 penalty.

So it does look like it penalizes you the normal dex value rather than reducing it to 0.
#2
Senior Member

Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,392

February 17th, 2020, 12:17 AM
"Unconscious" does the same thing.

Farling

Patreon: https://www.patreon.com/amusingtime
#3
Senior Member

Join Date: Jan 2015
Posts: 429

February 17th, 2020, 06:02 AM
Please use the bug reporting page for these bugs. Developers don't look at these forums for bug reports. But don't expect this to be fixed anytime soon. LW has been slow releasing PF1 updates as of late.

http://www.wolflair.com/redirect/bug...ect=pathfinder
#4

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