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TheIronGolem
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Join Date: Feb 2015
Posts: 676

Old April 17th, 2016, 07:03 PM
As far as I can tell, the gIsEquip field on magic items doesn't get set until First/495, and the "Helper.SpcNotWorn" and "Helper.SpcDisable" tags aren't applied until well after that.

I am making an item that can bootstrap abilities that have early scripts. Is there any way I can determine the item's equipped status earlier than this (ideally before First/100)? Or is this one of those "rethink everything you're doing" situations?
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old April 17th, 2016, 09:26 PM
What are you doing which requires your eval scripts to run at First 100? Can you push that back?
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