Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 242
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So I have never tried to apply these bonuses to one particular weapon when equipped.
Example, from the Fantasy Companion the "Pathblocker". It grants the wielder +2 to his Fighting and damage rolls... So this code works sort of: Pre-Traits/5000 Code:
if (field[grIsEquip].value <> 0) then perform #traitprof[skFighting,+,2,"Pathblocker"] perform hero.child[miSFAPathblocker].setfocus focus.field[wpDmgBonus].value += 2 endif So can you make a script that applies bonuses like that JUST to the equipped weapon? I guess the same would apply for an equipped item. Once again, just additional coding that would prove more useful for someone running game within HeroLab. |
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