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Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
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Yes to what @Conandy said, for the most part.
My own experience has been that I only check back every six months to a year to see any updates. Part of the problem was expectations but my own realization of my style. In the end, I need something that lets me put in ideas and notes as I'm gaming, not a system that seems to require all data entered into it and during a session, I just click to reveal things. 64bit helped and it's faster. It's still not at a level where pen and paper is faster for me. It might never be? I don't know. or it needs a whole new area for notes that I can type as I game, like a scratch pad, to put someplace later? Or the ability to record and convert to text? Or something? I used to put data into it but don't even do that, and I do find that sad. That's where I'm at. I do think that RW was intended for a certain type of DM or to be used in a certain way and it hasn't ever come together for me. |
#1 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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The use case for RW is very much "enter all the data first and between sessions", rather than as a note-taking tool during sessions.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#2 |
Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
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Quote:
I think I was also really excited for the content market to have a lot of little one shot freebies, like an Inn or other buildings, including something that I could contribute to, over time but it seems like that's not the case, either. Or it's just that extra step of work. Ah, well. |
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#3 |
Member
Join Date: Aug 2015
Location: Seattle, WA
Posts: 89
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Quote:
Since I run a sandbox without a pre-scripted story, I may be an atypical RW user. But it's fantastic for a game heavy on faction interaction and where the past sessions influence the next. EDIT to continue the conversation of the OP: I've got enough history and work inputting this world into RW that I won't be switching from RW as long as I'm DMing this world... unless some competitor put out an import feature. But all bets are off if I started a different world due to concerns expressed already in this thread. I had hoped that the CM would provide income that would support RW development, and I fully expected there to be a quiet period after the CM release. I've even purchased a few CM items even though my world is nearly completely homebrewed, mostly with non-standard monsters and such, to support RW. I can also understand that Lonewolf's user base is largely Pathfinder and so a big development like PF2 (really not long after Starfinder too) would cause some shifting of resources. But with PF2 out, I'd have assumed that LW would have received previews and been working on PF2 before the launch so that with launch resources could go back to other things. So, yeah: throw us a bone cuz we're going hungry. The dogs might start sniffing around another doorstep. Last edited by the_redbeard; August 8th, 2019 at 05:07 PM. |
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#4 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Quote:
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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#5 |
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