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mln84
Junior Member
 
Join Date: Aug 2010
Posts: 8

Old May 24th, 2011, 09:31 AM
The Timeless Body monk special ability does not seem to be working. Advancing the age category still led to a lowering of the physical stats.

Thanks!
mln84 is offline   #51
Lawful_g
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Volunteer Data File Contributor
 
Join Date: Mar 2007
Posts: 1,245

Old May 24th, 2011, 02:29 PM
The Inquisitor's Judgement of Sacred Protection ability displays bonus of +5/+0 at 20th level. It should be +5/+10.

Inquisitor's Track Class special makes reference to ranger level.
Lawful_g is offline   #52
Exitilus
Member
 
Join Date: Aug 2010
Posts: 90

Old May 25th, 2011, 07:12 AM
Advanced Players Guide

Ghostbane Dirge is showing a Fortitude save. On the last Errata they changed it to Will Save (as well as changed it on the PRD).

Page 225—In the Ghostbane Dirge spell, in the Saving
Throw line, change “Fortitude negates” to “Will
negates.”
Exitilus is offline   #53
Dwayne
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Join Date: Jan 2011
Posts: 453

Old May 26th, 2011, 12:34 PM
Weapon Finesse is not working for a monk's unarmed strike. Only strength is being used even though dexterity is much higher.
Dwayne is offline   #54
ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old May 26th, 2011, 03:48 PM
The "Severed Head" race/creature is showing up as a valid PC race for the "Carrion Crown" adventure path.

In Configure Your Hero under the "Races to Show" I have the following checked:
-No Extra Races
-No Minion Races
-No NPC Races
And the "Carrion Crown" AP. The Severed Head then shows with the other PC races.

Thanks

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ShadowChemosh is offline   #55
harmor
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Join Date: May 2011
Posts: 133

Old May 28th, 2011, 05:31 PM
In the Weapon Summary Window Furious Focus doesn't appear to calculate the first attack when Power Attack is activated. First attack should not have the Power Attack penalty.
harmor is offline   #56
harmor
Senior Member
 
Join Date: May 2011
Posts: 133

Old May 28th, 2011, 09:59 PM
Noticed "Antitoxin" is showing in the Special Abilities tab:

harmor is offline   #57
Bigkilla
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Join Date: Apr 2010
Posts: 47

Old May 29th, 2011, 04:30 AM
When adding the general purpose training Hunting to animal companion or any animal in general it does not add in the trick track or seek as it should.It appears it is adding a few tricks that it should not and the tooltip even has the tricks that it adds listed improperly. It is adding Attack,Down,heel,Perform and Stay.

Hunting (DC 20)

An animal trained for hunting knows the tricks attack, down, fetch, heel, seek, and track. Training an animal for hunting takes six weeks.
Bigkilla is offline   #58
Aristodeimos
Junior Member
 
Join Date: May 2011
Location: Arlington, VA
Posts: 11

Old May 29th, 2011, 07:06 AM
Stock Hero Wrath lists "Immune to Critical Hits" and "Immune to Precision Damage" in the Special Tab. I believe Pathfinder did away with that.
Aristodeimos is offline   #59
Aristodeimos
Junior Member
 
Join Date: May 2011
Location: Arlington, VA
Posts: 11

Old May 29th, 2011, 07:07 AM
Quote:
Originally Posted by Uizmp View Post
Hello~
I got a problem with familiars.
when a wizard is CL1 (no other classes), the BAB of familiar should be 0.
however, I got "BAB = 1" in familiar's char sheet.
Is there any rule talk about this?
This is because Hero Lab adds the size modifier to the BAB.
Aristodeimos is offline   #60
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