Member
Join Date: Jun 2018
Posts: 83
|
Today's question: I am trying to create a class ability that allows you to select an ability (WIS or CHA) and increase it and its maximum by 4. The selection box shows up, but when an ability is chosen, the increase doesn't take effect. Here is what I have so far:
Code:
<thing id="cConPR1WithForce" name="One With the Force" compset="ClSpecial"> <fieldval field="usrCandid1" value="component.BaseAttr & (IsAttr.aWIS | IsAttr.aCHA)"/> <fieldval field="abValue" value="4"/> <tag group="abRange" tag="Personal"/> <tag group="abDuration" tag="Constant"/> <eval phase="PostAttr" priority="10000"><![CDATA[ doneif (tagis[Helper.ShowSpec] = 0) doneif (tagis[Helper.Disable] <> 0) if (field[usrChosen1].ischosen <> 0) then field[usrChosen1].chosen.field[aClassMod].value += field[abValue].value field[usrChosen1].chosen.field[aMaxValue].value += field[abValue].value endif]]></eval> </thing> |
#1 |
Member
Join Date: Jun 2018
Posts: 83
|
I moved the Eval Script to Post-Levels and that seems to have solved the issue. Stay tuned for my next stumper!
|
#2 |
Member
Join Date: Aug 2018
Location: Texas
Posts: 87
|
Seriously, if I had a nickle for every time that happened to me.....
|
#3 |
Senior Member
Join Date: Sep 2017
Posts: 600
|
Just a tip, I often find that we have an adjustment that already does stuff like this. It has code you can rip off and throw into whatever ability, item, etc. you're doing. This is one of those cases.
Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#4 |
|
|