Senior Member
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I am looking at some of the characters already released for the M&M3e ruleset in its other incarnation (I won't go into the specific characters) and I've noticed that some of them seem difficult, or at the very least non-intuitive, in HL. For example, combining Immunities, Impervious Toughness and Protection into the same power seems rather difficult to figure especially if you want to get the numbers right. I also noticed that some powers like Ranged Damage don't seem to be there yet.
Does anyone know just how this will work when the full version of 3e comes out next month? |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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For combining those items into the same power, you should be able to select Multiple Effects and then add the individual powers. As for Ranged Damage... you mean Blast? Or Damage with Extra: Increased Range?
Incidentally, the Archetypes are in the Stock characters. The DC Characters are not, of course, licensing and all that. |
#2 |
Senior Member
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Perhaps the M&M3e core rules will clarify this somewhat. Last edited by MPHopcroft; December 8th, 2010 at 06:13 PM. |
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#3 |
Senior Member
Join Date: Jan 2009
Posts: 223
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Quote:
Or you could buy the 'shortcut' power "Blast". |
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#4 |
Senior Member
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Which makes me wonder why the writeups I've seen don't simply call it a Blast. They must have a reason, but I can't think of it. One explanation is that a Blast can't be based on STR, but in the examples they wouldn't be based off STR either -- at least not logically.
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#5 |
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Join Date: Sep 2010
Posts: 32
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#6 |
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