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Arijharn
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Old October 26th, 2011, 09:19 PM
Can a Tyrant really take Heavy Armour; an Iron Fist, a magic weapon and Gut Maw to give a combined armour save of 2+? Because... that doesn't sound right!
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UltraPrime
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Old October 27th, 2011, 01:52 AM
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Originally Posted by Arijharn View Post
Can a Tyrant really take Heavy Armour; an Iron Fist, a magic weapon and Gut Maw to give a combined armour save of 2+? Because... that doesn't sound right!
Damn those gremlins! Consider this one neutered!

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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Dusty
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Old October 27th, 2011, 01:28 PM
I just noticed a descrepency in the description of Power Scroll when creating a new OK list, although it is not isolated to OK.

On the Arcane item selection window, it has a completely different description as the right hand description window.

One says "Any double friendly wizard rolls..."

The other says "One use: Used when attempting to cast a spell..."

I think the second description is incorrect.
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UltraPrime
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Old October 27th, 2011, 02:19 PM
Quote:
Originally Posted by Dusty View Post
I just noticed a descrepency in the description of Power Scroll when creating a new OK list, although it is not isolated to OK.

On the Arcane item selection window, it has a completely different description as the right hand description window.

One says "Any double friendly wizard rolls..."

The other says "One use: Used when attempting to cast a spell..."

I think the second description is incorrect.
Good catch. Forgot to update summary after FAQ.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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farley
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Old October 30th, 2011, 02:21 PM
Thanks for the updates. Unfortunately I am still getting the "Too many Unique Rules!" validation error. It does not refer to any particular model or squad it just says "Too many unique rules!". I have no idea what it means to be honest.
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UltraPrime
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Old October 30th, 2011, 03:05 PM
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Originally Posted by farley View Post
Thanks for the updates. Unfortunately I am still getting the "Too many Unique Rules!" validation error. It does not refer to any particular model or squad it just says "Too many unique rules!". I have no idea what it means to be honest.
That particular rule is tied to the Maneaters. As far as I can see, it is working correctly. It would help me if you were to tell me what you do step by step so I can investigate.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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farley
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Old October 30th, 2011, 05:10 PM
Ok I messed around with my Lord and Hero selections and the conflict occurs when I have both a Slaughtermaster and a Butcher in the army. Not sure why this is causing a problem. I checked and double checked in both the OK book and the BRB and there is nothing that states that I cant have both.
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