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Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
I'll be putting out an update this week to fix the 1.0 bugs collected so far. Quote:
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Senior Member
Join Date: Feb 2015
Posts: 676
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Version 1.1 update is now available!
This is just a bugfix release. I was hoping to include Sphere Staves in this one, but I have not been able to get them working the way I'd like yet. I decided to get a release out to fix the known bugs rather than make you wait until I finished Staves. |
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Senior Member
Join Date: Oct 2005
Posts: 222
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After installing the 1.1 patch, I receive the following warnings. I did not have any problems with my characters after installing the 1.0 build.
Edit - never mind. I forgot that I also uploaded the latest patches for both hero Lab and Pathfinder. Removing Spheres of Power resulted in no change for my errors - so the problems aren't in your work at all. Last edited by pyremius; April 10th, 2016 at 05:47 PM. |
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Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 809
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BUG
Favored Element (Elementalist Feature) At 3rd I gain a bonus with one Blast type. This is working correctly. At 9th, I gain the bonus with a new Blast type. The one I chose at 3rd improves correctly. The new one I choose at 9th, instead of being at 1/2 effect, is also at the full effect. At 15th, I gain my final Blast type bonus. The one from 3rd, should again improve to 1 and 1/2 effect (but it remains at 1x effect). The one from 9th, should improve to 1x effect (it is correct now, but was too good at 9th). The one from 15th, should be the half effect, but is the full effect. |
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Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 809
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BUG
Adding Blank Form to a Conjuration ... Blank Form does not change your basic makeup... nor do you lose your abilities, equipment, natural attacks, or any other aspect of your unaltered form... Adding Blank Form to a conjuration removes it's natural attack (Bite Attack, at +20) and replaces it with Unarmed Strikes (+19/+14/+9). The creature in question is: - Conjuration Sphere - Lingering Companion - Greater Summoning - Magical Attacks - Quick Companion - Roguish Companion Companion Race: Small Serpentine |
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Senior Member
Join Date: Apr 2012
Location: London, England
Posts: 176
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Attempt to access pick information or behaviors for read-only thing 'abSoPComp'
Location: 'eval' script for Thing 'sopSpConj' (Eval Script '#1') near line 14 |
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Senior Member
Join Date: Feb 2015
Posts: 676
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Junior Member
Join Date: Apr 2016
Posts: 2
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I'm playing around with the HL files for SoP. I'm enjoying what i'm seeing so far.
I've created an Incanter5/Armorist 1. Seems to work reasonably well (no errors) until I add the Divine Petitioner Casting tradition. When added, I get a spell pool increase from 11 to 14 (which is correct), but if I try to use those extra three spell pool points for prepared spheres, I get an error. Additionally, the Death sphere is automatically added to my list of options for preparing spell pool points (but no benefits, talents, abilities, etc). Finally, the Aligned Combatant and Aligned Protection drawbacks (when included as part of Divine Petitioner) do not provide extra talents. Adding the components of Divine Petitioner individually: - Prepared caster seems to be the drawback that automatically gives the Death sphere. - Aligned Combatant and Aligned Protection work properly (ie. add talents) when added individually (not part of Divine Petitioner). [I can send .por file if given instructions.] Suggestion for future update: Have spell pool automatically reflect points spent in individual spheres for prepared caster. |
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Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
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Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
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