Senior Member
Join Date: Nov 2012
Posts: 208
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#81 |
Junior Member
Join Date: May 2014
Posts: 3
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Quote:
The number of Eldritch Blasts is also Character level based, since caster level doesn't exist anymore in 5e. I would figure that Pact Magic would be the easiest to setup for multiclass since it is completely separate from spell casting classes. Last edited by Taldren; December 1st, 2014 at 05:27 PM. |
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#82 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
Ah, I need to recheck if the "exchanging Invocations at a higher level" works correctly, I think I might have overlooked that. But this is easy to fix. Will put it on the todo list to check. The whole problem with multiclass was the calculations of the spell slots as Warlock internally is counted as a "full caster", but regarding spell slots it is a "nocaster", as he does not have conventional spell slots, so there are some if-then-else involved, and especially I have to test all the special cases if everything works (For example a Eldritch Knight + Warlock Multiclass character has spell slots based on 1/3 his Eldritch Knight Level, added to which are Warlock Slots (Short Rest based) based on his Warlock Level. (I have a little display of the Spell Slots - and for the Warlock Spells/Short Rest - on the second page of the PDF, it's actually also displaying crossoff-boxes for some magic items and for the spell-recovery features of druid and wizard). Well, anyways the stuff is basically implemented, but there are still a few bugs with some multiclass-combinations (which I will have fixed soon though). What is not working correctly at all yet is the extra Cantrips for the Tome Pact for a Multiclass Warlock having Warlock as his secondary class, I need to change the implementation there. MagicSN Last edited by MagicSN; December 2nd, 2014 at 06:16 AM. |
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#83 |
Senior Member
Join Date: Aug 2012
Location: Burbank, CA
Posts: 121
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Quote:
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#84 |
Senior Member
Join Date: Mar 2013
Location: Leeds UK
Posts: 250
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Nope, still no movement
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#85 |
Senior Member
Join Date: Nov 2012
Posts: 208
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My DMG arrived in the meanwhile and I started with the DMG implementation (have the optional Spellpoint rule nearly finished, and
some new Magic Items added). BTW: What is you guys opinion on "Wall of Text" items (some of the items have reaaaally long text which does not really make them suited for a PowerCard - stuff like Apparatus of Kwalish). I see the following options - Only list a reference on PHB/DMG Page for such items, not the complete description - List a very shortcut and incomplete description for them - Make a "somewhat complete" description, but without all the details (missing tables to roll on and stuff) Or does anyone have a better idea? ^^ With spells I usually reworded them slightly and removed "obvious" text passages until they fit into the PowerCard (one of the big things on my implementation is that there is not a single cut-off word on the PDF - one thing which had always annoyed me on the 4e Datafiles). |
#86 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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I would keep it kind a short, (I think there is a txt limit anyways). Just enough to know what it is and with maybe a reference to where to find it.
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#87 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
And yes, there is a text limit. MagicSN |
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#88 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Hopefully they will release the OGL and you can have others help you out.
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#89 |
Senior Member
Join Date: Mar 2013
Location: Leeds UK
Posts: 250
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Quote:
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#90 |
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