Member
Join Date: Apr 2014
Location: Portugal
Posts: 80
|
I also feel that RW is very incomplete, but I'm already planning to create a "Research" realm so as to organize and quickly get all the information I research and pile up, filling tens of binders. Which means, incomplete or not, RW is already pretty useful the way it is now.
Export is fundamental for me, but these forums have made me feel confident, so I'm taking advantage of the waiting time (namely when I can start sharing bits of and entire realms with myself and my sister) to find out the best way to adapt RW to myself and vice-versa. I also use it for world building and organising my writing notes for stories. It would be awsome the idea of being able to write my stories straight in my Realm so as to quickly find what I have written (and when) to avoid anachronisms without envolving careful rereading with lots of notes on my side to make sure everything is right. Of course I know this is me daydreaming, as RW is devoted to gamers, but I also plan to share my ideas and notes (with PE) with my sister so I can keep her up-to-date with what I'm doing, and she can read on her own like a beta and comment on my work. That means that player view will also be useful for me. I understand the comments and other users' frustrations, I'm not denying that because, depending on people's needs and style, the situation can be difficult; but it is also good to know there are users out here who are already happy with what they have (albeit anxious for all the promises to be kept as well as occasional extra goodies inspired by users) |
#51 |
Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
|
This escalated quickly.
|
#52 |
Ex-Staff
Lone Wolf Staff
Join Date: Jul 2013
Posts: 961
|
Quote:
Your comments prompted some good discussion, evildmguy. Everyone's being respectful and constructive in their feedback, which is appreciated. |
|
#53 |
Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
|
My comment was mostly tongue in cheek. I have enjoyed the discussion and am glad it has been civil.
I think for myself, it's forgetting that my players want things easy, up to date or with messages on updates, and are more in game types than doing something away from the table. However, the PV doesn't show text/info well, imo, for my group even with the second monitor to use as the way to give them info, which is why they were thinking live updates, with their laptops at the table, was what PE was for. I still find RW as a campaign creator and ways to track my information. I still struggle with using the storyboard but I think it's more I want a mind map / free form bubble area to track things than as strict as it is. Thanks! edg |
#54 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
|
Quote:
Actually, running a Play-by-Post/Play-by-Email game, RealmWorks (especially PE) is *more* valuable than in a face-to-face game. With RealmWorks, I can provide my remote players with all of the information they have discovered to-date, all of the background information their PCs "should know" about the world, and so on. |
|
#55 |
Member
Join Date: Nov 2014
Posts: 66
|
So, @Liz, when is the next patch/update?
|
#56 |
Junior Member
Join Date: Aug 2013
Location: North York, Ontario, Canada
Posts: 10
|
Quote:
Ever. So. Slowly. There's a lot of work involved in transferring nearly 30 years of world building into RealmWorks. |
|
#57 |
Member
Join Date: Nov 2014
Posts: 66
|
Quote:
|
|
#58 |
Member
Join Date: Aug 2013
Posts: 56
|
Just want to point out that, even with the current limitations of the Player Edition, for all that Realmworks does, it is very reasonably priced and very useful product. I have it hooked up to a projector during our game sessions, and make great use of the Fog of World feature. From an organizational stand-point it is superb, and the interfacing with Hero Lab makes combat a lot smoother. Like Teresa, I also use it outside gaming as a replacement for older hypertext programs I would use to track notes for books or novels.
Does it lack features that would be nice? Absolutely. And I'm not discounting any of the criticisms by evildmguy or anyone else in the thread. I think those issues need to be addressed, and I think many of them will be in time. But it will take time. LWD is a small developer building an enormous, very ambitious piece of software for what is a niche-market. The customer base isn't going to be large enough to support a team of ninety developers working the weekends to fix things. It's too bad all those millions logging into World of Warcraft don't discover the joy of table-top gaming and bring their money here, but it is what it is.... So make sure your voice is heard on that development priority survey that's coming (and make sure a customizable calendar is part of your vote! ) |
#59 |
Senior Member
Join Date: Feb 2013
Posts: 303
|
Quote:
|
|
#60 |
|
|