Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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And that's the part that I would rather have running on my server at home - but it sounds like that will not be an option.
I already have a dedicated server running ESXi, serving out forums, ftp sites, etc. I hate being forced to pay for something that I could do myself. Especially when the basic service is already $50 a year... |
#21 |
Junior Member
Join Date: Aug 2011
Posts: 29
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Question about buying...
I just read the Update (Thank you for that liz!!). Will realmworks be usable on more then one system per copy like hero lab? I do all my work on my desktop, but i would be running games using my MacBookPro. Thanks Jon |
#22 |
Senior Member
Join Date: Aug 2013
Location: New Mexico
Posts: 198
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#23 |
Junior Member
Join Date: Aug 2011
Posts: 29
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#24 |
Senior Member
Join Date: Jun 2007
Location: Queensland, Australia
Posts: 195
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#25 |
Member
Join Date: Sep 2013
Location: Limal, Belgium
Posts: 98
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Quote:
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#26 |
Member
Join Date: Nov 2012
Posts: 56
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I have a question regarding the Player Account with RW.
Does the GM version include also a Player Account or do we need to buy an additional Player Account? So in case several persons take turns as GM but all use RW as a GM can they use it as a Player as well? |
#27 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Only the cloud service is on a payment plan. You can easily run RW standalone, especially if you have players at the table or are willing to host a terminal view of the "player view". The cloud service, from what I've read, should be for sharing with players who want to browse through, say, everything you've shared with them either on a website or with their own copy of Realm Works or for sharing a world/setting with other GMs (even, potentially, offering them for sale). I don't know if at some point they will offer the ability to export a particular world/setting section of your database to a separate file, though. If they did that then you presumably might be able to share it that way. Which might be a nice feature request.
As to the player account thing, I'm pretty sure they've at least given the impression that a GM account can certainly do everything a player account can, it just has a bit more capability. Just my 2 cents as a customer on what I think I've been reading and looking at, mind you. Official policy may vary from that. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#28 |
Member
Join Date: Jan 2013
Location: United States
Posts: 70
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I'm a bit surprised at the reaction here toward the monthly fee. Do we know what we're getting for that $4.17/mo, or that there aren't different pricing tiers for different payment schedules?
To me, that amount seems downright reasonable...and who knows? Maybe it's cheaper if you pay by the year instead of month or 6-month period (whatever the options end up being). The question is whether the service at that tier is a benefit to you. At that price, almost any benefit to my game will be worthwhile. Then finally, anyone getting the software right now will have 6 months to evaluate whether it is worthwhile. That's not bad at all for a trial period. Last edited by JackOfAllGames; December 17th, 2013 at 04:54 AM. |
#29 |
Junior Member
Join Date: Dec 2011
Posts: 24
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#30 |
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