Ex-Staff
Lone Wolf Staff
Join Date: Jul 2013
Posts: 961
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If you're looking for more specific technical details let me know and I'll pass the answer on to some else. |
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#21 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Two quick notes...
Players have their own accounts. GMs will manage which players have access to their realms on an individual basis, so a GM could invite one set of players to Realm#1 and a different set of players to Realm#2. Or the two groups could overlap. A player can also participate in realms of different GMs. Web-based player access is going to start coming online late this year - at the earliest. The Player Edition provides all the same capabilities that you have as a GM, except that the user can't edit anything. Players can view everything that's been revealed, navigate through it, filter it, etc. In contract, the web-based interface will start out very limited in functionality and grow over time, so there will be a significant difference in capabilities between the two when web-based access first comes online. The key advantages of the web-based interface will be that it can run on any device via the browser and it will be free. Hope this clears up any uncertainty! |
#22 |
Senior Member
Join Date: Oct 2011
Posts: 865
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To be honest, the freeness is nice, but I think its the lesser of the two advantages. (5 players for 25-30 bucks is what most groups spend on snacks in one session) The real advantage, in my opinion, is the ability to look at things when not with a computer using RealmsWorks.
I know I cant install it at work, but i can use chrome or any browser. So many people are in similar situations. just my two cents. |
#23 |
Junior Member
Join Date: Apr 2014
Posts: 5
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My biggest issue is platform. Between myself and my players, there isn't a single Windows user. I primarily run Linux, and my players all run Mac (or use Android tablets).
I'm technically savvy enough that I can install a VM, put Windows on it and run RealmWorks through that. But that's well beyond the abilities of most of my players. Player Edition may be nice for some, but I'm really hoping the web interface comes along. |
#24 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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#25 |
Junior Member
Join Date: Dec 2012
Posts: 22
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Is there any possibility that those of use who have already paid for a full GM copy might receive a few complimentary player licenses? I'm on a very limited (read: ~$0) budget.
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#26 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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I've seen a few posts about the GM buying for all of the players. Why is this an issue? Fellow GMs, we spend a lot of time between games getting ready for the next game. You paid for Realm Works, which cost a lot more than the Players Edition. And how many of you have bought books beyond what the players have not to mention miniatures, props and who knows what else. The players can pay $6-$10 for the Player Edition. If they prefer they can wait a few months and use the web based version. Let the players pay for their program! |
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#27 |
Senior Member
Join Date: Dec 2011
Location: NJ, USA
Posts: 130
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I think the point of a GM paying for player copies is that the GM is trying to promote the tool as the place for his players to view the contents, and to provide journals and such. I know my group has people who won't pay for it on their own as they don't think pay tools like RW are "worth it". If I want them to use it, I provide licenses as it's my choice to use the tool. Same goes for Hero Lab, I provide time on our laptops and the iPad for them to use to update their characters every level. Only one of my players (two if you count my husband) has Hero Lab.
------------------------------------- "...You're going to backstab him with a ballista?" |
#28 |
Senior Member
Join Date: Oct 2011
Posts: 865
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it depends on a lot of things, age, income level, etc.
i know my group spends more than that on session snacks. but i agree, if you cant/dont want to afford it, then ask the players IF they want to know out of game what info they have. otherwise just keep using the player view until the web interface comes out. |
#29 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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#30 |
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