Member
Join Date: Oct 2010
Location: Houston, Texas
Posts: 30
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Even after updating to 4.15, I still get the message across the top of my HeroLab PC page that he has 85,000+ gp of gear. That is not accurate. Apparently it granted me 5 sets of 50 +1 Flaming arrows. I have gone through and tried to delete and reacquire just 5 each of the +1 Flaming arrows to no avail.
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#11 |
Member
Join Date: Oct 2010
Location: Houston, Texas
Posts: 30
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I have a question about the updates on the Campaign Setting. I purchased the bundle package today. I looked to see if the cracked and the flawed Ioun Stones were posted in the magical gear section. They are not. Are they going to be posted in future updates?
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#12 |
Member
Join Date: Oct 2010
Location: Houston, Texas
Posts: 30
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I went through and added the new books and the cracked and flawed stones are there. Thank you.
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#13 |
Member
Join Date: Apr 2010
Posts: 47
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Quote:
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#14 |
Member
Join Date: Apr 2010
Posts: 47
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Gnome racial Pyromaniac.
It is not giving the bonus spells for having a charisma of 11 or greater. I do not know if this is part of the bomb damage increase that is not implemented yet or not. Pyromaniac: Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle’s flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome’s level; the DCs are Charisma-based. This racial trait replaces the gnome magic and illusion resistance racial Traits. |
#15 |
Member
Join Date: Oct 2010
Location: Houston, Texas
Posts: 30
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I have a question about the Handy Haversack. Is it possible to set it where anything placed in it doesn't count against a character's encumbrance? It says in the description that even filled it weighs only 5 lbs, and can hold up to about 120 lbs of material.
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#16 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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Quote:
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#17 |
Member
Join Date: Oct 2010
Location: Houston, Texas
Posts: 30
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That is exactly what I am saying. I just within the past 2 weeks had a Handy Haversack created for my PC, but when I tried placing items in the HH it had no effect on my encumbrance stat. Encumbrance never changed.
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#18 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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Quote:
Whatever your problem is, it isn't likely the HHH. I suspect you have a lot of coin weight. |
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#19 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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Either that or he is just going over the limit of the Handy Haversack of 120lbs.
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#20 |
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