Member
Join Date: Mar 2014
Posts: 95
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#11 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Venger, I wanted to make sure you've actually gotten the correct product. What game system are you creating in Hero Lab? The Authoring Kit is for creating entirely new game systems from scratch, and is not needed to edit existing game systems. The way you're talking about what you want to add, it sounds like you want to edit PF1 or 5e, not create a new game system. If so, the authoring kit changes nothing about what you can do on an existing system, so you should probably contact support - we offer full refunds within 60 days.
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#12 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Honestly, it's not that bad... it's usually pretty easy to suss out why something isn't working, and you'll learn efficiencies later, but I find that setting expectations lower helps so that you come into it with an attitude of "Oh, well they told me there'd be bugs, and the procedure they're calling is implemented further down the page, so that's not that bad" instead of "OMG! This code doesn't work! What did I pay for?!" We're always glad to help around here. |
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#13 |
Member
Join Date: Mar 2014
Posts: 95
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So, I want to work with 5e characters mostly. But, I want the ability to try new things. There's a freebie game system we've been tossing around, DeadSimpleRPG, I might attempt to tackle after the Tuts, and we've actually been doing work on a spreadsheet for a simple space combat game with a set of 2d tactical space/flying rules. Perhaps I'll fiddle with it in HL. Would sure make playtesting easier I don't know how far I'll get along, but I will keep the AK, and if I fail to do more than cobble some crap, then consider my purchase a contribution to two tools to enhance our gaming, HL and for a long time RW And if I'm more successful than that, then all the better, I will have some more useful tools in my bag of tricks.I think I will make good use from what I can learn Thank you Last edited by Venger; March 3rd, 2020 at 10:23 AM. |
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#14 |
Member
Join Date: Mar 2014
Posts: 95
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I've had to workout a couple issues, something like a circular infinite loop for one tut, already "into the infinite" here lol, but I worked it out, and learned more in the process. And yeah, throwing expectations out before even starting is best. I don't want to impose my own limitations upon this software! Thanks! Last edited by Venger; March 4th, 2020 at 01:02 AM. |
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#15 |
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