Junior Member
Join Date: Mar 2007
Posts: 3
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Hi, I've just recently bought a license for Hero Labs and tested it out with a character my Girlfriend plays in my weekly D&D game. Some of the numbers aren't adding up right. She has a 9th level Gnome Monk with a monk's belt and an amulet of mighty fist's +1. The Monk's belt seems to be increasing her damage to a medium monk of 5 levels higher. The flurry of blows is missing 2 points of attack bonus. Her Jump skill is missing the +8 bonus from having a base speed 20 feet faster than 30. Otherwise everything seems to be good. Is there a way to get a portrait printed on the character sheet? Thanks,
Pitfighter. |
#1 |
Senior Member
Join Date: Jul 2005
Posts: 181
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Actually, it seems as if Small monks get an incorrect level of damage, at level 14, no matter what. A Small monk, such as a gnome, should do 1d10 damage, between levels 12 and 15. But, at level 14, does 2d6. From level 16, when it SHOULD be 2d6, it jumps to 3d6 instead. And, at level 20, we reach 4d6, and it should be 2d8.
And when you add the Monk's Belt, it start doing all sorts of strange things...for instance, an elf monk, level 14, with the belt, gets a damage of 4d6...and there is NO size monk, no matter the level, that gets that damage. So...this seems to have been a late-night session? As for the flurry of blows...I can see 1 point, but out of curiousity, where does the second come from? ------------- By Lenin's Beard Gel! |
#2 |
Junior Member
Join Date: Mar 2007
Posts: 3
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I forgot to mention Weapon focus (Unarmed strike). It doesn't seem to affect the flurry of blows. When I unequip the amulet of mighty fists it doesn't affect it either, so those two aren't counting towards the flurry.
Pitfighter. |
#3 |
Senior Member
Join Date: Jul 2005
Posts: 181
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Ah. Well, that explained THAT.
What about the other stuff...? Rob? Colen? ------------- By Lenin's Beard Gel! |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 06:24 PM 3/19/2007, you wrote:
Quote:
Thanks for your patience on this. These darn shows always mess with our ability to keep up with the questions on the forums. :-( -Rob |
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#5 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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At 11:53 PM 3/16/2007, you wrote:
>I forgot to mention Weapon focus (Unarmed strike). It doesn't seem >to affect the flurry of blows. When I unequip the amulet of mighty >fists it doesn't affect it either, so those two aren't counting >towards the flurry. Flurry of Blows is an interesting ability. Obviously it can be used with unarmed strike, which is what most people use it for. But also: "When using flurry of blows, a monk may attack only with unarmed strikes or with special monk weapons (<http://www.d20srd.org/srd/equipment/weapons.htm#kama>kama, <http://www.d20srd.org/srd/equipment/weapons.htm#nunchaku>nunchaku, <http://www.d20srd.org/srd/equipment/weapons.htm#quarterstaff>quarterstaff, <http://www.d20srd.org/srd/equipment/weapons.htm#sai>sai, <http://www.d20srd.org/srd/equipment/weapons.htm#shuriken>shuriken, and <http://www.d20srd.org/srd/equipment/weapons.htm#siangham>siangham). She may attack with unarmed strikes and special monk weapons interchangeably as desired." Flurry isn't just for Unarmed Strike, so we can't necessarily apply all unarmed strike bonuses to it... but at the same time, most people are going to be using Flurry with unarmed strike. Does anyone have any good ideas about how to handle this? Thanks, -- Colen McAlister (colen@wolflair.com) Chief Engineer, Lone Wolf Development http://www.wolflair.com/ |
#6 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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At 07:22 PM 3/16/2007, you wrote:
>Actually, it seems as if Small monks get an incorrect level of >damage, at level 14, no matter what. A Small monk, such as a gnome, >should do 1d10 damage, between levels 12 and 15. But, at level 14, >does 2d6. From level 16, when it SHOULD be 2d6, it jumps to 3d6 >instead. And, at level 20, we reach 4d6, and it should be 2d8. >And when you add the Monk's Belt, it start doing all sorts of >strange things...for instance, an elf monk, level 14, with the belt, >gets a damage of 4d6...and there is NO size monk, no matter the >level, that gets that damage. So...this seems to have been a >late-night session? Yep, looks like we're calculating the damage incorrectly. Thanks for the note - we'll get this worked out for the next release. -- Colen McAlister (colen@wolflair.com) Chief Engineer, Lone Wolf Development http://www.wolflair.com/ |
#7 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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At 01:30 PM 3/16/2007, you wrote:
>Hi, I've just recently bought a license for Hero Labs and tested it >out with a character my Girlfriend plays in my weekly D&D game. Some >of the numbers aren't adding up right. She has a 9th level Gnome >Monk with a monk's belt and an amulet of mighty fist's +1. The >Monk's belt seems to be increasing her damage to a medium monk of 5 >levels higher. The flurry of blows is missing 2 points of attack bonus. I think I've addressed these points in some posts I just made, so please let me know if there's anything else you see wrong. >Her Jump skill is missing the +8 bonus from having a base speed 20 >feet faster than 30. Otherwise everything seems to be good. Ah, I just found the reference to this in the rules. Thanks! >Is there a way to get a portrait printed on the character sheet? We're planning to add a 'background' dossier, so you can print a page with your background information, which would include a portrait. Would that satisfy what you're looking for? Thanks, -- Colen McAlister (colen@wolflair.com) Chief Engineer, Lone Wolf Development http://www.wolflair.com/ |
#8 |
Junior Member
Join Date: Mar 2007
Posts: 3
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Thanks for getting back to me. I can understand the issue with flurry of blows. A background dossier would be nice. We track time in my campaign and we usually put birthdate on the background page. A picture on the front page would be nice, but we can live without it.
Pitfighter. |
#9 |
Member
Join Date: Feb 2007
Posts: 43
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Hi,
I read through the topic titled Small Monks, and I think you've done an admirable job handling Flurry of Blows, Monk's Belt, and Amulet of Might Fists. I did notice one thing when I included the feat Weapon Finesse in Hero Lab 2.0, however. In my case, the character had a better Dexterity bonus than Strength bonus. The Unarmed Strike block correctly incorporated the better to hit bonus from the character's Dexterity bonus instead of the character's Strength bonus, but Flurry of Blows only seemed to apply the Strength bonus. In other words if a character has Weapon Finesse, and the character's Dexterity modifier is better than the character's Strength modifier, the Flurry of Blows block should incorporate the Dexterity modifier instead of the Strength modifier. Thanks, Cho-G |
#10 |
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