Junior Member
Join Date: Oct 2017
Posts: 7
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Probably me being slow here but...
So I checked I have the authoring package, and I do. But where do I put the .xml files? (or find the right path for me?) I tried an 'import files' and that only accepts .HL files. |
#11 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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First, click that link to find the xml page. In that browser window, copy the address, and then you can close that window.
In Hero Lab, at the screen where you're choosing a new game system, click Find Updates at the bottom right. Then, on the update form, click Add Source on the bottom left. Click New Source, and enter the address. Then, click OK, and leave all the forms, and exit HL and restart it, so that it can reset the search list. Now, click Find Updates again, and the file you want will be available in that list (when I tested Doctor Who, it was a few items from the bottom of the list). Download it there, and it will be added as a new game system for you to choose from. Also, if the author updates it, those updates will be flagged like any other updated HL content. |
#12 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
As far as adding it to the game, placing the files in a new directory is one way to do it, if you're downloading files directly. Another way to do it is to add a URL as a source. Then, the new directory gets created automatically, and you're notified of updates. |
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#13 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Quote:
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#14 |
Senior Member
Join Date: May 2013
Posts: 1,458
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No, no, no. I'm sure I'm right. I always am. Well, except for that incident in the lab with the bonobo and the mutant X gene, but even that ended up giving us a new flavor of ice cream, so I still count that as a win. (Long story. Also, top secret. Just forget I said anything.)
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#15 |
Junior Member
Join Date: May 2008
Posts: 10
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Hey, thanks for this - I am running games at a Doctor Who convention next weekend, and this will make creating characters a lot easier.
I've been updating the files to add in the descriptions of the various good/bad/special traits. That seems to be working fine. Would you happen to know how I could include those descriptions on the character sheet? If I add new traits their names seem to get picked up automatically on the sheet, but the descriptions aren't. I assume I have to mod the Sheet_standard1.dat file - I tried adding the field[description].text to the current oAbilPick template, but it doesn't like it as a valid field, so I probably have to define that somewhere. Thanks, Jack |
#16 |
Senior Member
Volunteer Data File Author
Join Date: Feb 2009
Posts: 173
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Let me take a look and get back to you.
Authoring Kit Rule Sets (now with functioning links!): Qin: The Warring States Doctor Who: Adventures in Time and Space MEGS/BoH/DC Heroes (work in progress) |
#17 |
Senior Member
Volunteer Data File Author
Join Date: Feb 2009
Posts: 173
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Try:
Code:
field[descript].text Authoring Kit Rule Sets (now with functioning links!): Qin: The Warring States Doctor Who: Adventures in Time and Space MEGS/BoH/DC Heroes (work in progress) |
#18 |
Junior Member
Join Date: May 2008
Posts: 10
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Thanks! I missed that the field name was shortened! That seems to have done the trick! Now I just need to work on the spacing - I've got the descriptions to wrap around - just need to play with the text now that I can access it!
Thanks so much. |
#19 |
Senior Member
Volunteer Data File Author
Join Date: Feb 2009
Posts: 173
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Any time. Good luck.
Authoring Kit Rule Sets (now with functioning links!): Qin: The Warring States Doctor Who: Adventures in Time and Space MEGS/BoH/DC Heroes (work in progress) |
#20 |
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