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The GIT!, I'll be looking into that Robotic Skills issue this weekend, and I'll include it in the SPC2 release.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#61 |
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It's really weird. For some reason, 5 - 5 is coming up as 1.77636e-015. Now, I'm not a math major, but that seems incorrect to me. We'll get it handled.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#62 |
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Join Date: Mar 2013
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#63 |
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Join Date: Nov 2009
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SPC2 = Super Powers Companion, 2nd edition.
There is no SFC2 (Science Fiction Companion, 2nd edition). Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#64 |
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Location: Metairie, LA, USA
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My guess is that CC meant that the Robotic Skills fix will go into an update to the SFC file at the same time as he submits the final SPC2 release.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#65 |
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Join Date: Mar 2013
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#66 |
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Zarlor's right. Since we were getting ready to release a code revision for the Super Powers Companion Second Edition, I included the fix in the file I sent in today. When that code is released, the fix will be in there.
Oh, by the way, I found the issue and fixed it today. _ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#67 |
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Join Date: Mar 2013
Posts: 34
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Sounds great - looking forward to it and thanks for all the hard work CC.
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#68 |
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Join Date: Jul 2009
Posts: 53
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I checked the box to Show Races, but I don't see them anywhere... what am I missing?
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#69 |
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Join Date: Nov 2009
Posts: 891
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Not to be a jerk and I do not mean to imply anything, but just in case you do not know where it will show the races, there is a drop-down at the top of the screen, to the right of "Name".
I cannot think of any reasons why it would not show any races unless perhaps you have a source selected that only has Humans. Do you perhaps have a source checked that would preclude other races? Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#70 |
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