Member
Join Date: May 2014
Posts: 33
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So I was adding the Ambush Drake to a portfolio in Hero Lab using a custom monster. This is a CR 1/2 creature. I added everything the creature was supposed to have but the effective CR stays at 0. I closed the program, opened the portfolio and looked at it again. I set the CR to 1 and it changed it appropriately. If I change it to any value below one, it immediately becomes a CR 0 creature worth 10 XP.
I created the creature as a "Custom Monster". |
#1 |
Member
Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59
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I haven't used the custom monster feature. But I know when you are adding monsters using the editor, CR has to be set as a decimal value. So if you're entering literally 1/2 as the value and it's not working, see if 0.5 will work.
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#2 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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This needs to be reported as a bug. The devs cannot track issues reported in the forums and ensure they are resolved.
http://www.wolflair.com/redirect/bug...php?project=5e |
#3 |
Member
Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59
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Okay, I just loaded up the custom monster feature for the first time, and I see now that CR is not something you enter in, like you have to do in the editor, but rather a value you select using up and down buttons. So obviously, my comment above is not relevant.
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#4 |
Member
Join Date: May 2014
Posts: 33
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Ok I got it reported, thanks!
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#5 |
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