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tatteredking
Senior Member
 
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263

Old July 21st, 2011, 07:52 AM
Alrighty, so I'm coding an Edge that, when activated, gives a blanket penalty to ALL skills. Without listing each and every skill and applying the penalty, is there an easy way to do this either with a variable, or a loop?
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