Senior Member
Join Date: Aug 2018
Location: Texas
Posts: 109
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I am trying to make magical weapons that get an extra damage dice at certain levels. I am assuming that i should probably bootstrap this but maybe eval scripts would be better. Anyone know how I can do this?
i.e. Greatsword - 2d6 damage (at level 12 it would become 2d6 +1d4 damage) |
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